P2HI
Offline 51.38.155.223:29180 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 11:36 UTC41d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 182/500
- 121/100
- 108/225
- 75/700
- 38/200
- 246/700
Quick answers
from the figures on this pageWipe schedule
What happens on P2HI when wipe day comes?
The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does P2HI follow?
To tell the rhythm of P2HI, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 41 days 3 hours ago.
Lists and filters
Which tags does P2HI carry, and what do they mean?
Tags published by P2HI, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp75 (Max players): 75 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show P2HI?
On Rust Metrics, P2HI sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does P2HI sit in the rankings?
Ranking for P2HI: #15,478 on seven-day player hours, top 70% of all ranked servers.
What is the population on P2HI?
Reading for P2HI: offline at this moment; last seen 38 days 22 hours ago.
Server
What location is P2HI hosted in?
No region comes from P2HI. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 51.38.155.223:29180.
What Rust version is P2HI on?
Rust network protocol 2633 and build 164530 on Linux is the build P2HI runs. To get in, your game needs the same protocol; Steam applies the update.
Is P2HI up, and how often does it stay up?
Reading: offline. P2HI last answered 38 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What rules does P2HI enforce, and what are its settings?
Reading the name gives no gather rate for P2HI. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on P2HI?
Check: map. Procedural, size 1,800, seed 2147483647, generated by the game on P2HI. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How do you connect to P2HI?
Press F1 in Rust and enter client.connect 51.38.155.223:29180. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.