RUST METRICSFlight deck · live data
Data live Servers11,824 Players96,179 Populated3,864 Fresh wipes 3 h529 Scan5 min
‹ All servers51.38.155.221:21919
Offline Full Queue Fresh wipe Wipe due No query

CDR-GAMES

Offline 51.38.155.221:21919 checked 6d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 19 38 56 75 PAX 0 /75

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,269top 68%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap19.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Thu 15 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:03 UTC14d ago 0 – running 0
Sat 26 Sep, 13:18 UTC33d ago 4 halved by day 4 19.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on CDR-GAMES?

The busiest point of its recent wipes drew 2 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 4 it fell below half when it didn't.

What wipe timing does CDR-GAMES follow?

Its rhythm cannot be told from the wipes of CDR-GAMES on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 14 days 4 hours ago.

Tags

Which tags does CDR-GAMES carry, and what do they mean?

These are the tags CDR-GAMES publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp75 (Max players): 75 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does CDR-GAMES appear in Rust Metrics lists and filters?

These Rust Metrics lists carry CDR-GAMES: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does CDR-GAMES hold among Rust servers?

Ranking for CDR-GAMES: #15,269 on seven-day player hours, top 68% of all ranked servers.

What player count does CDR-GAMES carry?

Reading for CDR-GAMES: offline at this moment; last seen 6 days 14 hours ago. Seven-day reading: 0 players on average.

Server details

What location is CDR-GAMES hosted in?

No region tag on CDR-GAMES. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 51.38.155.221:21919.

What Rust version is CDR-GAMES on?

Reading: CDR-GAMES, Rust network protocol 2634 and build 167781, Linux. Matching protocol is required to join. Let Steam update your game.

How reliable is CDR-GAMES, and is it online now?

Reading: offline. CDR-GAMES last answered 6 days 14 hours ago. Uptime for the last 7 full days: 31 of 168 hours, or 18%. Check: first contact. Rust Metrics logged it on 26 September 2026.

Rules and settings

What settings and rules apply on CDR-GAMES?

Reading the name gives no gather rate for CDR-GAMES. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is off.

What map is CDR-GAMES on?

From seed 50000, the game generates the procedural map on CDR-GAMES. Its size is 3,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How do you connect to CDR-GAMES?

Check: join. Open Rust, press F1, then enter client.connect 51.38.155.221:21919. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/cyberdream is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp75
Max players 75 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build The server runs game build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.