RUST METRICSFlight deck · live data
Data live Servers11,841 Players73,926 Populated3,704 Fresh wipes 3 h221 Scan5 min
‹ All servers51.38.155.220:21086
Online Full Queue Fresh wipe Wipe due No query

KRAKEN | TEST | STABLE

Online EU 51.38.155.220:21086 checked 11m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 12:00 UTC
0 31 62 94 125 PAX 0 /125

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 156 SERVER FPS

Server fps

48 h low 83 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 70,367 ×1000

Entities

48 h range 69,737–89,475 · memory 4,504 MB
1239 ET SINCE RESTART 19:14

Uptime

19 h 14 min since its last restart, at the last reading
7-day average0peak 3
Rank#6,223top 28% · #1888 in EU
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory4,504MB48 h peak 3 players
REC 1

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 28% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 16:47 UTC20h ago – – – 1
Wed 28 Oct, 16:25 UTC21h ago – – – 0
Wed 28 Oct, 14:25 UTC23h ago – – – 0
Wed 28 Oct, 10:51 UTC1d ago – – – 3
Wed 28 Oct, 10:03 UTC1d ago – – – 0
Tue 27 Oct, 13:56 UTC1d ago – – – 0
Mon 26 Oct, 16:05 UTC2d ago – – – 0
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does KRAKEN | TEST | STABLE wipe, and when?

No wipe schedule is kept by KRAKEN | TEST | STABLE, which makes a new world every few hours; those resets do not count as wipes.

Tag meanings

How should you read the tags on KRAKEN | TEST | STABLE?

These are the tags KRAKEN | TEST | STABLE publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp125 (Max players): 125 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Europe is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does KRAKEN | TEST | STABLE appear in Rust Metrics lists and filters?

Rust Metrics lists featuring KRAKEN | TEST | STABLE: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Occupancy

Where does KRAKEN | TEST | STABLE sit in the rankings?

Top 28% of all ranked servers: KRAKEN | TEST | STABLE takes #6,223 on seven-day player hours and #1,888 in Europe.

How full does KRAKEN | TEST | STABLE get?

Current headcount on KRAKEN | TEST | STABLE: 0 players, 125 slots available. Seven-day check: 0 players on average. Peak reading: 3. Check: 48-hour peak. 22:00 UTC, 3 players on average.

Server

What location is KRAKEN | TEST | STABLE hosted in?

Its EU tag places KRAKEN | TEST | STABLE in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 51.38.155.220:21086.

What Rust version is KRAKEN | TEST | STABLE on?

Rust network protocol 2635 and build 168909 on Linux is the build KRAKEN | TEST | STABLE runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for KRAKEN | TEST | STABLE?

Over the last 48 hours the average was 143 server fps; the floor was 83. Check: entities. The peak was 89,475, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 5,272 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is KRAKEN | TEST | STABLE, and is it online now?

Reading: online. KRAKEN | TEST | STABLE answers right now. Reading: uptime. About 19 hours ago it restarted, on its own count. Uptime for the last 3 full days: 71 of 72 hours, or 99%. The first sighting on Rust Metrics was 25 October 2026.

Rules and settings

How is KRAKEN | TEST | STABLE configured, and what rules are in force?

Check: gather rate. The name KRAKEN | TEST | STABLE does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is KRAKEN | TEST | STABLE on?

From seed 50000, the game generates the procedural map on KRAKEN | TEST | STABLE. Its size is 4,200. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.

Join

How can you get onto KRAKEN | TEST | STABLE?

To join: start Rust, press F1 and type client.connect 51.38.155.220:21086. Or press Launch Rust here and Steam opens the game and connects you. https://krkn.gg is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp125
Max players 125 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.