A Shockbyte x Discord Production Rust Server
Offline 51.38.155.218:26671 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 20:03 UTC29d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 68/500
- 131/100
- 115/225
- 38/700
- 124/700
- 346/350
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on A Shockbyte x Discord Production Rust Server?
At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does A Shockbyte x Discord Production Rust Server wipe, and when?
To tell the rhythm of A Shockbyte x Discord Production Rust Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 29 days 1 hours ago the current world was made.
Tag meanings
Which tags does A Shockbyte x Discord Production Rust Server carry, and what do they mean?
These are the tags A Shockbyte x Discord Production Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp75 (Max players): Slots: 75; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show A Shockbyte x Discord Production Rust Server?
On Rust Metrics, A Shockbyte x Discord Production Rust Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does A Shockbyte x Discord Production Rust Server hold among Rust servers?
Player hours over seven days put A Shockbyte x Discord Production Rust Server at #15,993, in the top 70% of all ranked servers.
How full does A Shockbyte x Discord Production Rust Server get?
A Shockbyte x Discord Production Rust Server is not responding; status offline, last seen 26 days 11 hours ago.
Server
What location is A Shockbyte x Discord Production Rust Server hosted in?
Reading: location. A Shockbyte x Discord Production Rust Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 51.38.155.218:26671.
What Rust version is A Shockbyte x Discord Production Rust Server on?
Reading: A Shockbyte x Discord Production Rust Server, Rust network protocol 2633 and build 165217, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?
A Shockbyte x Discord Production Rust Server reports offline. The last reading came 26 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 19 September 2026.
Settings and map
What rules does A Shockbyte x Discord Production Rust Server enforce, and what are its settings?
No gather rate appears in the name: A Shockbyte x Discord Production Rust Server. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on A Shockbyte x Discord Production Rust Server?
From seed 50000, the game generates the procedural map on A Shockbyte x Discord Production Rust Server. Its size is 1,000. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Custom Map.
Join
What do you do to join A Shockbyte x Discord Production Rust Server?
To join: start Rust, press F1 and type client.connect 51.38.155.218:26671. Or press Launch Rust here and Steam opens the game and connects you.