AUT Server
Online 51.38.155.208:21944 checked 11m ago
Server instruments
last reading Thu 15:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 109 · below 20 is lag, below 10 is badEntities
48 h range 43,802–46,369 · memory 3,197 MBUptime
3 days 0 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 07:43 UTC16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 157/500
- 122/100
- 185/225
- 92/700
- 244/700
- 344/350
Quick answers
from the figures on this pageWipe timing
What happens on AUT Server when wipe day comes?
An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does AUT Server wipe?
Its rhythm cannot be told from the wipes of AUT Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 16 days 8 hours ago.
Tag meanings
Which tags does AUT Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs167584 (Build): The server runs game build 167584; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from AUT Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does AUT Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry AUT Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does AUT Server sit in the rankings?
Ranking for AUT Server: #15,341 on seven-day player hours, top 69% of all ranked servers.
What is the population on AUT Server?
Current headcount on AUT Server: 0 players, 40 slots available. A seven-day average of 0 players is the reading.
Operator and location
Which location does AUT Server run from?
No region tag on AUT Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 51.38.155.208:21944.
What Rust version is AUT Server on?
Version check: Rust network protocol 2635 and build 167584 on Linux, run by AUT Server. To get in, your game needs the same protocol; Steam applies the update.
Is performance on AUT Server within range?
Over the last 48 hours the average was 198 server fps; the floor was 109. Check: entities. The peak was 46,369, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,849 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on AUT Server, and is it online?
Check: connection. AUT Server is online at this moment. Check: restart. The uptime it reports puts the last restart about 3 days ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 19 September 2026.
Settings and map
What rules does AUT Server enforce, and what are its settings?
No gather rate appears in the name: AUT Server. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on AUT Server?
Size 3,000 and seed 140402: the game generates the procedural map on AUT Server from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
What do you do to join AUT Server?
To join: start Rust, press F1 and type client.connect 51.38.155.208:21944. Or press Launch Rust here and Steam opens the game and connects you.