RUST METRICSFlight deck · live data
Data live Servers11,888 Players103,803 Populated3,995 Fresh wipes 3 h419 Scan5 min
‹ All servers51.38.152.25:2364
Online Full Queue Fresh wipe Wipe due No query

CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP

Online 51.38.152.25:2364 checked 7m ago

1e+06x moddedoxide
COM 1 · connect

Server instruments

last reading Thu 17:00 UTC
0 38 75 112 150 PAX 0 /150

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 239 SERVER FPS

Server fps

48 h low 180 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 23,460 ×1000

Entities

48 h range 21,139–26,026 · memory 2,467 MB
1239 ET SINCE RESTART 3D 22H

Uptime

3 days 22 hours since its last restart, at the last reading
7-day average0peak 2
Rank#6,526top 29%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Memory2,467MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 5

The first 48 hours of its last wipes

Fri 23 OctWed 21 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:01 UTC6d ago 2 – running 1
Wed 21 Oct, 11:32 UTC8d ago 2 held half 2.1 days 1
Fri 2 Oct, 14:32 UTC27d ago 3 halved by day 5 18.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 2 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 5 it fell below half when it didn't.

What wipe timing does CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP follow?

There is no next wipe to predict: CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 6 days 4 hours ago.

Lists and filters

How should you read the tags on CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP?

These are the tags CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): Slots: 150; ts99 (Group limit): You may team up with at most 99; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^i (Battlefield): Kits and high rates feed fast PvP here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP appear in Rust Metrics lists and filters?

On Rust Metrics, CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP sits in these lists: Gather rate above 10x: server list, Modded Rust servers, checked live, Aim training servers, live readings and Rust battlefield servers: check the readings. These filters bring it up on the server list: Type: Modded; Server tag: Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: More than 10x.

Occupancy

What position does CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP hold among Rust servers?

Ranking for CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP: #6,526 on seven-day player hours, top 29% of all ranked servers.

What player count does CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP carry?

0 of 150 slots are filled on CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP right now. Check: players over seven days. Average 0, peak 2. The last 48 hours peaked at 22:00 UTC, averaging 1 players at that hour.

Server

Which location does CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP run from?

No region comes from CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 51.38.152.25:2364.

What Rust version is CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP. Matching protocol is required to join. Let Steam update your game.

Is performance on CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP within range?

Reading: 237 server fps on average across the last 48 hours. It never dropped below 180. Peak entity count: 26,026. Buildings, deployables and all else included. Check: memory. Peak use was 2,540 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP, and is it online now?

CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP reports online. Status: normal. By its reported uptime, the last restart was roughly 3 days 22 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What rules does CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP enforce, and what are its settings?

Gather rate check: 1e+06x. That comes from the name CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP. Group size, maximum: 99 players. The mode is battlefield. Note the following: quick PvP, kits and rates set high. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP?

Size 2,200 and seed 314: the game generates the procedural map on CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

What do you do to join CYBR.TO Fun Battlefield x1000000 | Loadouts | AimTrain | PVP?

Check: join. Open Rust, press F1, then enter client.connect 51.38.152.25:2364. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://cybr.to is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^i,gmrust,cs168909,ts99,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp150
Max players Slots: 150.
ts99
Group limit You may team up with at most 99.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Gameplay

^i
Battlefield Kits and high rates feed fast PvP here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.