RUST METRICSFlight deck · live data
Data live Servers11,830 Players79,533 Populated3,721 Fresh wipes 3 h259 Scan5 min
‹ All servers51.222.92.11:25798
Online Full Queue Fresh wipe Wipe due No query

elis server

Online 51.222.92.11:25798 checked 11m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 13:00 UTC
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 240 SERVER FPS

Server fps

48 h low 226 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 17,251 ×1000

Entities

48 h range 14,885–17,461 · memory 2,420 MB
1239 ET SINCE RESTART 08:56

Uptime

8 h 56 min since its last restart, at the last reading
7-day average0peak –
Rank#15,335top 69%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Memory2,420MBat the last reading
REC 1

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 04:16 UTC6d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on elis server?

At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

How often does elis server wipe, and when?

To tell the rhythm of elis server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 6 days 10 hours ago.

Tag meanings

Which tags does elis server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from elis server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show elis server?

These Rust Metrics lists carry elis server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player count

Where does elis server sit in the rankings?

Ranking for elis server: #15,335 on seven-day player hours, top 69% of all ranked servers.

How full does elis server get?

Current headcount on elis server: 0 players, 1 slots available. A seven-day average of 0 players is the reading.

Operator and location

Where does elis server sit?

No region comes from elis server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 51.222.92.11:25798.

What Rust version is elis server on?

Rust network protocol 2635 and build 168909 on Linux is the build elis server runs. To get in, your game needs the same protocol; Steam applies the update.

How does elis server perform?

Reading: 236 server fps on average across the last 48 hours. It never dropped below 226. Check: entities. The peak was 17,461, counting buildings, deployables and the rest of the world. Reading: 2,796 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is elis server, and is it online now?

Check: connection. elis server is online at this moment. Check: restart. The uptime it reports puts the last restart about 8 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 18 October 2026.

Map and rules

How is elis server configured, and what rules are in force?

No gather rate appears in the name: elis server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is elis server on?

From seed 50000, the game generates the procedural map on elis server. Its size is 2,000. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How can you get onto elis server?

Check: join. Open Rust, press F1, then enter client.connect 51.222.92.11:25798. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players Slots: 1.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.