RUST METRICSFlight deck · live data
Data live Servers11,873 Players96,345 Populated3,915 Fresh wipes 3 h382 Scan5 min
‹ All servers51.222.254.85:28015
Offline Full Queue Fresh wipe Wipe due No query

MCDGG Rust (setting up)

Offline 51.222.254.85:28015 checked 1d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,341top 69%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

AveragePeak
0123417:0018:0020:0021:0023:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does MCDGG Rust (setting up) wipe?

To tell the rhythm of MCDGG Rust (setting up), too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 15 days 13 hours ago.

Tag meanings

How should you read the tags on MCDGG Rust (setting up)?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon from MCDGG Rust (setting up). Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does MCDGG Rust (setting up) appear in Rust Metrics lists and filters?

These Rust Metrics lists carry MCDGG Rust (setting up): Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Occupancy

What position does MCDGG Rust (setting up) hold among Rust servers?

Player hours over seven days put MCDGG Rust (setting up) at #15,341, in the top 69% of all ranked servers.

What player count does MCDGG Rust (setting up) carry?

Status for MCDGG Rust (setting up): offline. Last seen 40 hours ago. Check: player average. 0 over the last seven days.

Server

What location is MCDGG Rust (setting up) hosted in?

Reading: location. MCDGG Rust (setting up) gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 51.222.254.85:28015.

What Rust version is MCDGG Rust (setting up) on?

Reading: MCDGG Rust (setting up), Rust network protocol 2634 and build 167781, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is MCDGG Rust (setting up), and is it online now?

Reading: offline. MCDGG Rust (setting up) last answered 40 hours ago. Uptime for the last 7 full days: 145 of 168 hours, or 86%. Reading: first seen 14 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does MCDGG Rust (setting up) enforce, and what are its settings?

Reading the name gives no gather rate for MCDGG Rust (setting up). The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.

Which map is live on MCDGG Rust (setting up)?

Check: map. Procedural, generated by the game, on MCDGG Rust (setting up).

How to join

How do you connect to MCDGG Rust (setting up)?

Check: join. Open Rust, press F1, then enter client.connect 51.222.254.85:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Game build reading: 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.