A Rust Server
Online 51.222.10.194:25591 checked 12m ago
Server instruments
last reading Thu 22:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 99 · below 20 is lag, below 10 is badEntities
48 h range 28,391–29,492 · memory 1,480 MBUptime
6 days 0 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 0/500
- 131/100
- 47/225
- 12/700
- 45/700
- 211/215
Quick answers
from the figures on this pageReset cycle
How often does A Rust Server wipe, and when?
To tell the rhythm of A Rust Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 7 days ago.
Lists and filters
How should you read the tags on A Rust Server?
Tags published by A Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does A Rust Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring A Rust Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does A Rust Server hold among Rust servers?
Ranking for A Rust Server: #5,682 on seven-day player hours, top 26% of all ranked servers.
What player count does A Rust Server carry?
Current headcount on A Rust Server: 0 players, 40 slots available. Check: players over seven days. Average 0, peak 1.
Server
Where does A Rust Server sit?
Reading: location. A Rust Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 51.222.10.194:25591.
What Rust version is A Rust Server on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by A Rust Server. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on A Rust Server within range?
Over the last 48 hours the average was 100 server fps; the floor was 99. Peak entity count: 29,492. Buildings, deployables and all else included. Reading: 1,646 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
How reliable is A Rust Server, and is it online now?
A Rust Server reports online. Status: normal. By its reported uptime, the last restart was roughly 6 days ago. Reading: 83% uptime over the last 6 full days. It was up 119 of 144 hours. Reading: first seen 23 October 2026, recorded by Rust Metrics.
Settings and map
What rules does A Rust Server enforce, and what are its settings?
No gather rate appears in the name: A Rust Server. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is A Rust Server on?
Size 3,000 and seed 1: the game generates the procedural map on A Rust Server from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How do you connect to A Rust Server?
Press F1 in Rust and enter client.connect 51.222.10.194:25591. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.