Rust Beyond | Test Server
Offline 51.210.34.129:28035 checked 28d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 21:44 UTC30d ago | 1 | – | running | 0 |
| Sun 27 Sep, 16:33 UTC32d ago | 1 | halved by day 1 | 2.2 days | 0 |
| Wed 16 Sep, 16:47 UTC43d ago | 0 | – | 11 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 29/500
- 121/100
- 49/225
- 19/700
- 51/700
- 254/260
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Rust Beyond | Test Server?
An average of 1 players came at the busiest on its recent wipes. 1 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 1 it fell below half when it didn't.
What wipe timing does Rust Beyond | Test Server follow?
No next wipe can be predicted for Rust Beyond | Test Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 30 days 1 hours ago the current world was made.
Tag meanings
How should you read the tags on Rust Beyond | Test Server?
These are the tags Rust Beyond | Test Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Rust Beyond | Test Server?
Rust Metrics lists featuring Rust Beyond | Test Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does Rust Beyond | Test Server sit in the rankings?
Player hours over seven days put Rust Beyond | Test Server at #16,032, in the top 69% of all ranked servers.
What player count does Rust Beyond | Test Server carry?
Reading for Rust Beyond | Test Server: offline at this moment; last seen 28 days 3 hours ago.
Server details
Where does Rust Beyond | Test Server sit?
No region comes from Rust Beyond | Test Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 51.210.34.129:28035.
What Rust version is Rust Beyond | Test Server on?
Rust network protocol 2633 and build 165217 on Linux is the build Rust Beyond | Test Server runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Rust Beyond | Test Server, and is it online?
Check: connection. Rust Beyond | Test Server is offline at this moment. Last contact was 28 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 16 September 2026, recorded by Rust Metrics.
Settings and map
How is Rust Beyond | Test Server configured, and what rules are in force?
Reading the name gives no gather rate for Rust Beyond | Test Server. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
What map is Rust Beyond | Test Server on?
Check: map. Procedural, generated by the game, on Rust Beyond | Test Server.
How to join
What do you do to join Rust Beyond | Test Server?
Press F1 in Rust and enter client.connect 51.210.34.129:28035. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.