Creative / Build
Offline 51.198.224.80:28015 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 22:02 UTC7d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 21/101
- 4/25
- 254/999
- 61/999
- 50/150
- 6/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Creative / Build?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does Creative / Build follow?
Its rhythm cannot be told from the wipes of Creative / Build on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 7 days 16 hours ago the current world was made.
Tags
How should you read the tags on Creative / Build?
Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from Creative / Build. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Creative / Build?
These Rust Metrics lists carry Creative / Build: Build and creative servers, Rust community servers: live readings and Rust creative servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does Creative / Build hold among Rust servers?
Ranking for Creative / Build: #15,318 on seven-day player hours, top 69% of all ranked servers.
What is the population on Creative / Build?
Status for Creative / Build: offline. Last seen 7 days 2 hours ago. A seven-day average of 0 players is the reading.
Server details
Which location does Creative / Build run from?
No region comes from Creative / Build. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 51.198.224.80:28015.
What Rust version is Creative / Build on?
Rust network protocol 2634 and build 167781 on Windows is the build Creative / Build runs. Check: protocol. To join, your game must match; Steam handles the update.
Is Creative / Build up, and how often does it stay up?
Reading: offline. Creative / Build last answered 7 days 2 hours ago. Reading: 2% uptime over the last 7 full days. It was up 3 of 168 hours. Check: first contact. Rust Metrics logged it on 21 October 2026.
Rules and settings
How is Creative / Build configured, and what rules are in force?
Check: gather rate. The name Creative / Build does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
How to join
How do you connect to Creative / Build?
Check: join. Open Rust, press F1, then enter client.connect 51.198.224.80:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.