Trinity Rust
Online EU 51.195.63.11:20500 checked 11m ago
Server instruments
last reading Thu 08:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 249 · below 20 is lag, below 10 is badEntities
48 h range 924–3,191 · memory 3,026 MBUptime
6 days 21 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Saturday 31 October, 15:06 UTC, in 2d 4h. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Sat 31 Oct, 15:06 UTC2d 4h
- WPT 2Thu 5 Nov, 19:00 UTC7d 8hFW
- WPT 3Sat 7 Nov, 15:06 UTC9d 4h
- WPT 4Sat 14 Nov, 15:06 UTC16d 4h
- WPT 5Sat 21 Nov, 15:06 UTC23d 4h
- WPT 6Sat 28 Nov, 15:06 UTC30d 4h
- WPT 7Thu 3 Dec, 19:00 UTC35d 8hFW
- WPT 8Sat 5 Dec, 15:06 UTC37d 4h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 15:06 UTC25d ago | 0 | – | running | 0 |
| Thu 17 Sep, 14:47 UTC41d ago | 0 | – | 16 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 122/100
- 192/225
- 10/200
- 5/175
- 30/100
- 5/100
Quick answers
from the figures on this pageWipe schedule
What happens on Trinity Rust when wipe day comes?
An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
What wipe timing does Trinity Rust follow?
The prediction follows its tag, because too few of Trinity Rust's wipes are on record to confirm its schedule. Due on Saturday 31 October at 15:06 UTC is its next wipe. The world in play was created 25 days 19 hours ago. The tags state a wipe schedule of one wipe a week.
Tags
How should you read the tags on Trinity Rust?
Tags published by Trinity Rust, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here; EU (Europe): The server browser files it under Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Trinity Rust?
On Rust Metrics, Trinity Rust sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Population
What position does Trinity Rust hold among Rust servers?
Top 69% of all ranked servers: Trinity Rust takes #15,338 on seven-day player hours and #2,562 in Europe.
What is the population on Trinity Rust?
0 of 100 slots are filled on Trinity Rust right now. A seven-day average of 0 players is the reading.
Server
What location is Trinity Rust hosted in?
Its EU tag places Trinity Rust in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 51.195.63.11:20500.
What Rust version is Trinity Rust on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by Trinity Rust. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for Trinity Rust?
Over the last 48 hours the average was 255 server fps; the floor was 249. Check: entities. The peak was 3,191, counting buildings, deployables and the rest of the world. Reading: 3,409 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
Is Trinity Rust up, and how often does it stay up?
Trinity Rust reports online. Status: normal. Reading: uptime. About 6 days 21 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What settings and rules apply on Trinity Rust?
Reading the name gives no gather rate for Trinity Rust. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.
What map is Trinity Rust on?
Size 1,024 and seed 571345021: the game generates the procedural map on Trinity Rust from them. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: CraggyIsland.
Connection
How can you get onto Trinity Rust?
Press F1 in Rust and enter client.connect 51.195.63.11:20500. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://hosting.alkad.org/ is where its website sits.