RUST METRICSFlight deck · live data
Data live Servers11,612 Players36,584 Populated2,915 Fresh wipes 3 h70 Scan5 min
‹ All servers51.195.61.23:28021
Online Full Queue Fresh wipe Wipe due No query

md

Online 51.195.61.23:28021 checked 9m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 148,469 ×1000

Entities

48 h range 147,163–152,360 · memory 3,150 MB
1239 ET SINCE RESTART 01:50

Uptime

1 h 50 min since its last restart, at the last reading
7-day average0peak 10
Rank#4,210top 19%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Memory3,150MB48 h peak 6 players
REC 1

Players

AveragePeak
0246808:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.8 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:35 UTC26d ago 3 – running 0
Sun 27 Sep, 18:59 UTC31d ago 3 halved by day 1 4.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on md?

At their busiest, its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.

What wipe timing does md follow?

The rhythm of md's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 26 days 17 hours ago.

Tag meanings

How should you read the tags on md?

These are the tags md publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does md appear in Rust Metrics lists and filters?

On Rust Metrics, md sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Occupancy

Where does md sit in the rankings?

Ranking for md: #4,210 on seven-day player hours, top 19% of all ranked servers.

What is the population on md?

0 of 10 slots are filled on md right now. Seven-day check: 0 players on average. Peak reading: 10. The last 48 hours peaked at 23:00 UTC, averaging 5 players at that hour.

Server

What location is md hosted in?

Reading: location. md gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 51.195.61.23:28021.

What Rust version is md on?

Rust network protocol 2635 and build 168909 on Linux is the build md runs. Matching protocol is required to join. Let Steam update your game.

How does md perform?

Over the last 48 hours the average was 30 server fps; the floor was 30. Peak entity count: 152,360. Buildings, deployables and all else included. Check: memory. Peak use was 4,979 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is md, and is it online now?

Reading: online. md answers right now. Reading: uptime. About 1 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

How is md configured, and what rules are in force?

Reading the name gives no gather rate for md. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.

What map is md on?

From seed 958556, the game generates the procedural map on md. Its size is 5,000. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join md?

Press F1 in Rust and enter client.connect 51.195.61.23:28021. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode Survival on vanilla settings.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.