rusty gypos
Online 51.195.188.185:10028 checked 11m ago
Server instruments
last reading Thu 10:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 68 · below 20 is lag, below 10 is badEntities
48 h range 45,891–48,245 · memory 2,995 MBUptime
9 days 9 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 00:48 UTC9d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 154/500
- 120/100
- 186/225
- 72/700
- 11/200
- 23/1000
Quick answers
from the figures on this pageReset cycle
What happens on rusty gypos when wipe day comes?
An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
What wipe timing does rusty gypos follow?
To tell the rhythm of rusty gypos, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 9 days 10 hours ago.
Lists and filters
Which tags does rusty gypos carry, and what do they mean?
Tags published by rusty gypos, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does rusty gypos appear in Rust Metrics lists and filters?
These Rust Metrics lists carry rusty gypos: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does rusty gypos sit in the rankings?
Ranking for rusty gypos: #15,323 on seven-day player hours, top 69% of all ranked servers.
How full does rusty gypos get?
0 of 40 slots are filled on rusty gypos right now. Seven-day reading: 0 players on average.
Operator and location
Which location does rusty gypos run from?
No region comes from rusty gypos. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 51.195.188.185:10028.
What Rust version is rusty gypos on?
Reading: rusty gypos, Rust network protocol 2634 and build 167781, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on rusty gypos within range?
Reading: 122 server fps on average across the last 48 hours. It never dropped below 68. Reading: 48,245 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,183 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on rusty gypos, and is it online?
Check: connection. rusty gypos is online at this moment. By its reported uptime, the last restart was roughly 9 days 9 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
How is rusty gypos configured, and what rules are in force?
Reading the name gives no gather rate for rusty gypos. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is rusty gypos on?
Size 3,000 and seed 36246: the game generates the procedural map on rusty gypos from them. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
What do you do to join rusty gypos?
Press F1 in Rust and enter client.connect 51.195.188.185:10028. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://www.bing.com/videos/riverview/relatedvideo?q=RICKROLL+LINK&mid=4849FD98D7520F1787A64849FD98D7520F1787A6&churl=https%3a%2f%2fwww.youtube.com%2fchannel%2fUCVUdVV7cpg9MOW7_BBkDNNw&FORM=VIRE.