???
Online 51.161.8.143:28029 checked 11m ago
Server instruments
last reading Tue 17:00 UTCPlayers now
no slots published 7-day avg7-day peak 1, past the slotsServer fps
48 h low 30 · below 20 is lag, below 10 is badEntities
48 h range 82,927–85,998 · memory 3,440 MBUptime
5 h 42 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:28 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 216/500
- 122/100
- 187/225
- 36/200
- 198/700
- 67/1000
Quick answers
from the figures on this pageReset cycle
What happens on ??? when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 20 hours in.
What wipe timing does ??? follow?
To tell the rhythm of ???, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 25 days 17 hours ago.
Tag meanings
How should you read the tags on ????
Tags published by ???, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp0 (Max players): Slots: 0; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show ????
These Rust Metrics lists carry ???: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does ??? hold among Rust servers?
Ranking for ???: #10,814 on seven-day player hours, top 49% of all ranked servers.
How full does ??? get?
0 players are on ??? at this moment. Check: players over seven days. Average 0, peak 1.
Server details
Which location does ??? run from?
No region tag on ???. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 51.161.8.143:28029.
What Rust version is ??? on?
Rust network protocol 2635 and build 168909 on Linux is the build ??? runs. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on ??? within range?
Over the last 48 hours the average was 30 server fps; the floor was 30. Reading: 85,998 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 4,019 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is ??? up, and how often does it stay up?
Check: connection. ??? is online at this moment. Check: restart. The uptime it reports puts the last restart about 5 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What rules does ??? enforce, and what are its settings?
No gather rate appears in the name: ???. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is off. That is Valve's anti-cheat.
What map is ??? on?
Size 3,750 and seed 2147483647: the game generates the procedural map on ??? from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How can you get onto ????
Check: join. Open Rust, press F1, then enter client.connect 51.161.8.143:28029. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.