RUST METRICSFlight deck · live data
Data live Servers11,736 Players50,841 Populated3,279 Fresh wipes 3 h115 Scan5 min
‹ All servers51.161.219.251:28055
Online Full Queue Fresh wipe Wipe due No query

Oxidized 10x [AU]

Online OC 51.161.219.251:28055 checked 13m ago

10x biweekly wipes moddedcarbon
COM 1 · connect

Server instruments

last reading Wed 22:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 6 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 108,890 ×1000

Entities

48 h range 81,969–115,384 · memory 3,123 MB
1239 ET SINCE RESTART 04:01

Uptime

4 h 1 min since its last restart, at the last reading
7-day average0peak 3
Rank#4,939top 22% · #113 in OC
Last wipe12d agobiweekly schedule
Next wipe1d 6hFri 30 Oct, 06:04 UTC
Memory3,123MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5201:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 22% of all ranked servers, top 55% in OC. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 06:04 UTC, in 1d 6h. Every other Friday at 06:04 UTC · medium confidence

usual gap14 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 5

Coming wipes

  1. WPT 1Fri 30 Oct, 06:04 UTC1d 6h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 18hFW
  3. WPT 3Fri 13 Nov, 06:04 UTC15d 6h
  4. WPT 4Fri 27 Nov, 06:04 UTC29d 6h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 18hFW
  6. WPT 6Fri 11 Dec, 06:04 UTC43d 6h

The first 48 hours of its last wipes

Fri 16 OctThu 8 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 47 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 06:04 UTC12d ago 4 – running 0
Thu 8 Oct, 22:05 UTC20d ago 3 held half 7.3 days 0
Thu 1 Oct, 18:03 UTC FW27d ago 4 held half 7.2 days 0
Fri 25 Sep, 06:05 UTC33d ago 3 halved by day 4 6.5 days 0
Fri 18 Sep, 06:04 UTC40d ago 3 halved by day 6 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Oxidized 10x [AU]?

An average of 4 players came at the busiest on its recent wipes. 47 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 5 it fell below half when it didn't.

How often does Oxidized 10x [AU] wipe, and when?

Wipes on Oxidized 10x [AU] come every other Friday at 06:04 UTC. Friday 30 October at 06:04 UTC is when its next wipe is due. The world it runs now was made 12 days 17 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.

Lists and filters

How should you read the tags on Oxidized 10x [AU]?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts5 (Group limit): Teams are capped at 5; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe schedule; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon; OC (Oceania): Oceania is the browser category it sits in from Oxidized 10x [AU]. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Who operates Oxidized 10x [AU]?

No other server we track uses the oxidized-rust.net hostname that Oxidized 10x [AU] publishes.

Where does Oxidized 10x [AU] appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Oxidized 10x [AU]: 10x Rust servers, Rust servers in Oceania and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

Occupancy

Where does Oxidized 10x [AU] sit in the rankings?

Player hours over the last seven days put Oxidized 10x [AU] at #4,939, #113 in Oceania, in the top 22% of all ranked servers.

What player count does Oxidized 10x [AU] carry?

0 of 50 slots are filled on Oxidized 10x [AU] right now. Seven-day check: 0 players on average. Peak reading: 3. The last 48 hours peaked at 10:00 UTC, averaging 1 players at that hour.

Server details

Which location does Oxidized 10x [AU] run from?

Its OC tag places Oxidized 10x [AU] in Oceania. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 51.161.219.251:28055.

What Rust version is Oxidized 10x [AU] on?

Reading: Oxidized 10x [AU], Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

Is performance on Oxidized 10x [AU] within range?

Over the last 48 hours the average was 12 server fps; the floor was 5. Reading: 115,384 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 4,568 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is Oxidized 10x [AU] up, and how often does it stay up?

Check: connection. Oxidized 10x [AU] is online at this moment. Reading: uptime. About 4 hours ago it restarted, on its own count. Uptime for the last 7 full days: 144 of 168 hours, or 86%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What settings and rules apply on Oxidized 10x [AU]?

The name carries the rate: 10x gather on Oxidized 10x [AU]. Group size, maximum: 5 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Oxidized 10x [AU]?

Check: map. Procedural, size 4,096, seed 1337, generated by the game on Oxidized 10x [AU]. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Monsters Land by Gruber.

How to join

How can you get onto Oxidized 10x [AU]?

To join: start Rust, press F1 and type client.connect 51.161.219.251:28055. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/zgQVauxJBK is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,OC,gmrust,cs168909,ts5

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts5
Group limit Teams are capped at 5.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Plugin framework in use: Carbon.

Region

OC
Oceania Oceania is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.