[AU] Galaxy One Grid • 5x Solo/Duo
Online OC 51.161.218.81:25600 checked 10m ago
Server instruments
last reading Tue 17:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 120 · below 20 is lag, below 10 is badEntities
48 h range 4,505–26,899 · memory 1,577 MBUptime
12 h 8 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 32% in OC, and #151 of the duo servers (top 36%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Saturday 31 October, 05:05 UTC, in 3d 10h. Every Tuesday at 04:41 and every Saturday at 05:05 UTC · high confidence
Coming wipes
- WPT 1Sat 31 Oct, 05:05 UTC3d 10h
- WPT 2Tue 3 Nov, 04:41 UTC6d 9h
- WPT 3Thu 5 Nov, 19:00 UTC9d 0hFW
- WPT 4Sat 7 Nov, 05:05 UTC10d 10h
- WPT 5Tue 10 Nov, 04:41 UTC13d 9h
- WPT 6Sat 14 Nov, 05:05 UTC17d 10h
- WPT 7Tue 17 Nov, 04:41 UTC20d 9h
- WPT 8Sat 21 Nov, 05:05 UTC24d 10h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 04:41 UTC14h ago | – | – | running | 1 |
| Sat 24 Oct, 05:05 UTC3d ago | 14 | – | – | 0 |
| Tue 20 Oct, 04:53 UTC7d ago | 8 | halved by day 3 | 4 days | 0 |
| Sat 17 Oct, 04:54 UTC10d ago | 11 | halved by day 1 | 3 days | 0 |
| Tue 13 Oct, 04:53 UTC14d ago | 12 | halved by day 1 | 4 days | 1 |
| Sat 10 Oct, 04:51 UTC17d ago | 13 | halved by day 2 | 3 days | 1 |
| Tue 6 Oct, 04:59 UTC21d ago | 16 | halved by day 3 | 4 days | 0 |
| Sat 3 Oct, 04:45 UTC24d ago | 10 | halved by day 2 | 3 days | 2 |
| Thu 1 Oct, 18:09 UTC FW26d ago | 10 | – | 1.4 days | 0 |
| Tue 29 Sep, 04:50 UTC28d ago | 22 | halved by day 1 | 2.6 days | 2 |
| Sat 26 Sep, 03:34 UTC31d ago | 15 | halved by day 2 | 3.1 days | 1 |
| Tue 22 Sep, 04:54 UTC35d ago | 6 | held half | 3.9 days | 0 |
| Tue 15 Sep, 04:58 UTC42d ago | 5 | halved by day 1 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 181/275
- 47/200
- 68/100
- 57/200
- 6/100
- 2/75
Quick answers
from the figures on this pageWipe timing
What happens on [AU] Galaxy One Grid • 5x Solo/Duo when wipe day comes?
The busiest point of its recent wipes drew 11 players on average. Peak crowd on the latest wipe: 26 hours in. Above half that peak the crowd stayed until the next wipe in 20% of recent wipes. It fell below half by day 1.5 when it didn't.
When does [AU] Galaxy One Grid • 5x Solo/Duo wipe?
The wipe rhythm of [AU] Galaxy One Grid • 5x Solo/Duo is every Tuesday at 04:41 and every Saturday at 05:05 UTC. On Saturday 31 October at 05:05 UTC its next wipe is due. The world in play was created 13 hours ago. The tags carry an every-two-weeks wipe schedule.
Lists and filters
Which tags does [AU] Galaxy One Grid • 5x Solo/Duo carry, and what do they mean?
These are the tags [AU] Galaxy One Grid • 5x Solo/Duo publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp120 (Max players): Slots: 120; ts2 (Group limit): Team cap: 2; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon; OC (Oceania): Oceania is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does [AU] Galaxy One Grid • 5x Solo/Duo appear in Rust Metrics lists and filters?
On Rust Metrics, [AU] Galaxy One Grid • 5x Solo/Duo sits in these lists: Best 5x Rust servers: live readings, Rust servers in Oceania, Duo Rust servers and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 5x.
Occupancy
Where does [AU] Galaxy One Grid • 5x Solo/Duo sit in the rankings?
Ranked by seven-day player hours, [AU] Galaxy One Grid • 5x Solo/Duo sits at #2,226 and #65 in Oceania, inside the top 10%. The duo group places it at #151.
What player count does [AU] Galaxy One Grid • 5x Solo/Duo carry?
Current headcount on [AU] Galaxy One Grid • 5x Solo/Duo: 0 players, 120 slots available. Check: players over seven days. Average 2, peak 14. The last 48 hours peaked at 08:00 UTC, averaging 10 players at that hour.
Operator and location
Where does [AU] Galaxy One Grid • 5x Solo/Duo sit?
[AU] Galaxy One Grid • 5x Solo/Duo gives Oceania as its location, with the OC tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 51.161.218.81:25600.
What Rust version is [AU] Galaxy One Grid • 5x Solo/Duo on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by [AU] Galaxy One Grid • 5x Solo/Duo. Matching protocol is required to join. Let Steam update your game.
Is performance on [AU] Galaxy One Grid • 5x Solo/Duo within range?
Reading: 120 server fps on average across the last 48 hours. It never dropped below 120. Reading: 26,899 entities at the highest. That covers buildings, deployables and everything else. Reading: 2,684 MB of memory at the highest. Expect lag when fps falls and entities climb.
Is [AU] Galaxy One Grid • 5x Solo/Duo up, and how often does it stay up?
Check: connection. [AU] Galaxy One Grid • 5x Solo/Duo is online at this moment. By its reported uptime, the last restart was roughly 12 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on [AU] Galaxy One Grid • 5x Solo/Duo?
The name carries the rate: 5x gather on [AU] Galaxy One Grid • 5x Solo/Duo. The group cap is 2 players, read as duo. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.
What map is [AU] Galaxy One Grid • 5x Solo/Duo on?
Size 1,500 and seed 1337: the game generates the procedural map on [AU] Galaxy One Grid • 5x Solo/Duo from them. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name 「Wipes Tuesday & Saturday」.
Join
How can you get onto [AU] Galaxy One Grid • 5x Solo/Duo?
Check: join. Open Rust, press F1, then enter client.connect 51.161.218.81:25600. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/xygKMzC8kr is where its website sits.