RevRust Dev Server
Offline 51.161.199.81:29015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:46 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 41/500
- 123/100
- 38/225
- 15/700
- 2/200
- 4/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on RevRust Dev Server?
An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does RevRust Dev Server follow?
To tell the rhythm of RevRust Dev Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 27 days 15 hours ago.
Lists and filters
How should you read the tags on RevRust Dev Server?
These are the tags RevRust Dev Server publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Game build reading: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon; oxidation (Custom tag): This tag is non-standard, added by the owner or a plugin. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show RevRust Dev Server?
On Rust Metrics, RevRust Dev Server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
What position does RevRust Dev Server hold among Rust servers?
Player hours over seven days put RevRust Dev Server at #15,938, in the top 69% of all ranked servers.
What player count does RevRust Dev Server carry?
Status for RevRust Dev Server: offline. Last seen 27 days 2 hours ago.
Server details
What location is RevRust Dev Server hosted in?
Reading: location. RevRust Dev Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 51.161.199.81:29015.
What Rust version is RevRust Dev Server on?
Rust network protocol 2633 and build 165217 on Linux is the build RevRust Dev Server runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on RevRust Dev Server, and is it online?
Check: connection. RevRust Dev Server is offline at this moment. Last contact was 27 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What rules does RevRust Dev Server enforce, and what are its settings?
Check: gather rate. The name RevRust Dev Server does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on RevRust Dev Server?
Size 4,800 and seed 1601604974: the game generates the procedural map on RevRust Dev Server from them. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Join Us Today.
Join
What do you do to join RevRust Dev Server?
Press F1 in Rust and enter client.connect 51.161.199.81:29015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://revolutionrust.co.