[AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB
Offline 51.161.199.81:28415 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 69/150
- 1/100
- 6/75
- 17/75
- 94/125
- 5/100
Quick answers
from the figures on this pageWipe timing
When does [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB wipe?
Its rhythm cannot be told from the wipes of [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 4 days ago the current world was made.
Tag meanings
Which tags does [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon; oxidation (Custom tag): A plugin or the owner set this tag; Rust does not ship it from [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB?
Rust Metrics lists featuring [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB: Gather rate above 10x: server list, Rust servers in Oceania and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Oceania; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: More than 10x.
Player count
Where does [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB sit in the rankings?
Player hours over seven days put [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB at #15,165, in the top 68% of all ranked servers.
What player count does [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB carry?
Reading for [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB: offline at this moment; last seen 3 days 10 hours ago. Check: players over seven days. Average 0, peak 1.
Server
Where does [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB sit?
Reading: location. Nothing in the tags, but the name of [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB points to Oceania. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 51.161.199.81:28415.
What Rust version is [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB on?
Reading: [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
How reliable is [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB, and is it online now?
Check: connection. [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB is offline at this moment. Last contact was 3 days 10 hours ago. Uptime for the last 7 full days: 14 of 168 hours, or 8%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB enforce, and what are its settings?
The name carries the rate: 20x gather on [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.
What map is [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB on?
From seed 1337, the game generates the procedural map on [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB. Its size is 4,800. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Rev Custom - revrust.co.
How to join
How do you connect to [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB?
Check: join. Open Rust, press F1, then enter client.connect 51.161.199.81:28415. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://revrust.co.
