RUST METRICSFlight deck · live data
Data live Servers11,865 Players103,410 Populated3,960 Fresh wipes 3 h555 Scan5 min
‹ All servers51.161.199.206:28000
Online Full Queue Fresh wipe Wipe due No query

A Rust Server

Online 51.161.199.206:28000 checked 13m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 18:00 UTC
0 19 38 56 75 PAX 1 /75

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 167 SERVER FPS

Server fps

48 h low 143 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 110,387 ×1000

Entities

48 h range 107,598–110,869 · memory 3,789 MB
1239 ET SINCE RESTART 13:05

Uptime

13 h 5 min since its last restart, at the last reading
7-day average1peak 1
Rank#7,435top 33%
Last wipe14h agono schedule published
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Memory3,789MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75105:0008:0010:0013:0015:0018:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040005:0008:0010:0013:0015:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm86%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 23hFW
  2. WPT 2Thu 12 Nov, 04:57 UTC13d 9h
  3. WPT 3Thu 19 Nov, 04:57 UTC20d 9h
  4. WPT 4Thu 26 Nov, 04:57 UTC27d 9h
  5. WPT 5Thu 3 Dec, 19:00 UTC34d 23hFW
  6. WPT 6Thu 10 Dec, 04:57 UTC41d 9h

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 04:57 UTC14h ago – – running 0
Thu 22 Oct, 04:57 UTC7d ago 0 – – 0
Thu 15 Oct, 04:56 UTC14d ago 0 – 7 days 0
Thu 8 Oct, 04:56 UTC21d ago 1 halved by day 1 7 days 0
Tue 6 Oct, 05:45 UTC23d ago 0 – 2 days 0
Thu 1 Oct, 05:56 UTC28d ago 0 – 5 days 1
Thu 24 Sep, 05:56 UTC35d ago 1 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on A Rust Server?

An average of 0 players came at the busiest on its recent wipes. 1 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.

When does A Rust Server wipe?

every Thursday at 04:57 UTC is how A Rust Server wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 14 hours ago the current world was made.

Tag meanings

How should you read the tags on A Rust Server?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp75 (Max players): 75 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; oxidation (Custom tag): This tag is non-standard, added by the owner or a plugin from A Rust Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show A Rust Server?

On Rust Metrics, A Rust Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

Where does A Rust Server sit in the rankings?

Player hours over seven days put A Rust Server at #7,435, in the top 33% of all ranked servers.

How full does A Rust Server get?

1 of 75 slots are filled on A Rust Server right now. Seven-day check: 1 players on average. Peak reading: 1. Check: 48-hour peak. 06:00 UTC, 1 players on average.

Operator and location

Which location does A Rust Server run from?

Reading: location. A Rust Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 51.161.199.206:28000.

What Rust version is A Rust Server on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by A Rust Server. To get in, your game needs the same protocol; Steam applies the update.

How does A Rust Server perform?

Reading: 180 server fps on average across the last 48 hours. It never dropped below 143. Peak entity count: 110,869. Buildings, deployables and all else included. Memory peak: 4,411 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is A Rust Server, and is it online now?

Reading: online. A Rust Server answers right now. Check: restart. The uptime it reports puts the last restart about 13 hours ago. Reading: 14% uptime over the last 7 full days. It was up 23 of 168 hours. Reading: first seen 17 September 2026, recorded by Rust Metrics.

Map and rules

How is A Rust Server configured, and what rules are in force?

Reading the name gives no gather rate for A Rust Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on A Rust Server?

Check: map. Procedural, size 4,500, seed 3152, generated by the game on A Rust Server. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.

Connection

How can you get onto A Rust Server?

To join: start Rust, press F1 and type client.connect 51.161.199.206:28000. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,oxidation

Game

gmrust
Game mode The game mode is plain Rust survival.
mp75
Max players 75 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Other

oxidation
Custom tag This tag is non-standard, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.