ECHO 10X Testing Server
Offline OC 51.161.198.157:60417 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 94% in OC. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 00:33 UTC, in 4d 12h. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Tue 3 Nov, 00:33 UTC4d 12h
- WPT 2Thu 5 Nov, 19:00 UTC7d 7hFW
- WPT 3Tue 10 Nov, 00:33 UTC11d 12h
- WPT 4Tue 17 Nov, 00:33 UTC18d 12h
- WPT 5Tue 24 Nov, 00:33 UTC25d 12h
- WPT 6Tue 1 Dec, 00:33 UTC32d 12h
- WPT 7Thu 3 Dec, 19:00 UTC35d 7hFW
- WPT 8Tue 8 Dec, 00:33 UTC39d 12h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 32 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 00:33 UTC37d ago | 9 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1/100
- 54/150
- 4/100
- 6/75
- 20/75
- 0/100
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on ECHO 10X Testing Server?
At their busiest, its recent wipes drew 9 players on average. 32 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does ECHO 10X Testing Server follow?
Its tag guides the prediction: too few of ECHO 10X Testing Server's wipes are on record to confirm its schedule. Tuesday 3 November at 00:33 UTC is when its next wipe is due. The world in play was created 37 days 11 hours ago. The tags state a wipe schedule of one wipe a week.
Tags
Which tags does ECHO 10X Testing Server carry, and what do they mean?
These are the tags ECHO 10X Testing Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): Slots: 200; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Game build reading: 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^w (Weekly): It wipes each week; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; OC (Oceania): The server browser files it under Oceania. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does ECHO 10X Testing Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring ECHO 10X Testing Server: 10x Rust servers, Rust servers in Oceania and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.
Occupancy
What position does ECHO 10X Testing Server hold among Rust servers?
Top 71% of all ranked servers: ECHO 10X Testing Server takes #16,238 on seven-day player hours and #193 in Oceania.
What player count does ECHO 10X Testing Server carry?
Status for ECHO 10X Testing Server: offline. Last seen 34 days 3 hours ago.
Server details
Which location does ECHO 10X Testing Server run from?
Reading: location. The OC tag puts ECHO 10X Testing Server in Oceania. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 51.161.198.157:60417.
What Rust version is ECHO 10X Testing Server on?
Rust network protocol 2633 and build 165217 on Linux is the build ECHO 10X Testing Server runs. Matching protocol is required to join. Let Steam update your game.
Is ECHO 10X Testing Server up, and how often does it stay up?
Check: connection. ECHO 10X Testing Server is offline at this moment. Last contact was 34 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What settings and rules apply on ECHO 10X Testing Server?
Gather rate check: 10x. That comes from the name ECHO 10X Testing Server. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is ECHO 10X Testing Server on?
From seed 1678368928, the game generates the procedural map on ECHO 10X Testing Server. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How can you get onto ECHO 10X Testing Server?
Press F1 in Rust and enter client.connect 51.161.198.157:60417. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://discord.com/invite/77uwJBCHaX is where its website sits.
