RUST METRICSFlight deck · live data
Data live Servers11,892 Players102,455 Populated3,980 Fresh wipes 3 h459 Scan5 min
‹ All servers51.161.198.135:50086
Offline Full Queue Fresh wipe Wipe due No query

one grid - classic rust - AU Small Map

Offline 51.161.198.135:50086 checked 26d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,973top 70%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sat 3 OctFri 18 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 00:16 UTC26d ago 0 – running 0
Fri 18 Sep, 09:18 UTC41d ago 1 halved by day 2 14.6 days 0
Thu 17 Sep, 06:14 UTC42d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on one grid - classic rust - AU Small Map?

An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 2 when it didn't.

When does one grid - classic rust - AU Small Map wipe?

There is no next wipe to predict: one grid - classic rust - AU Small Map wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 18 hours ago.

Tag meanings

How should you read the tags on one grid - classic rust - AU Small Map?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from one grid - classic rust - AU Small Map. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show one grid - classic rust - AU Small Map?

These Rust Metrics lists carry one grid - classic rust - AU Small Map: Rust servers in Oceania and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does one grid - classic rust - AU Small Map sit in the rankings?

Player hours over seven days put one grid - classic rust - AU Small Map at #15,973, in the top 70% of all ranked servers.

What player count does one grid - classic rust - AU Small Map carry?

Status for one grid - classic rust - AU Small Map: offline. Last seen 26 days 13 hours ago.

Server

Where does one grid - classic rust - AU Small Map sit?

The name of one grid - classic rust - AU Small Map points to Oceania, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 51.161.198.135:50086.

What Rust version is one grid - classic rust - AU Small Map on?

Rust network protocol 2634 and build 166652 on Linux is the build one grid - classic rust - AU Small Map runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is one grid - classic rust - AU Small Map, and is it online now?

Reading: offline. one grid - classic rust - AU Small Map last answered 26 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

How is one grid - classic rust - AU Small Map configured, and what rules are in force?

Reading the name gives no gather rate for one grid - classic rust - AU Small Map. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on one grid - classic rust - AU Small Map?

Check: map. Procedural, size 1,500, seed 124578, generated by the game on one grid - classic rust - AU Small Map. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How do you connect to one grid - classic rust - AU Small Map?

Press F1 in Rust and enter client.connect 51.161.198.135:50086. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp20
Max players 20 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build The server runs game build 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.