one grid - classic rust - AU Small Map
Offline 51.161.198.135:50086 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 00:16 UTC26d ago | 0 | – | running | 0 |
| Fri 18 Sep, 09:18 UTC41d ago | 1 | halved by day 2 | 14.6 days | 0 |
| Thu 17 Sep, 06:14 UTC42d ago | 1 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 0/75
- 97/250
- 13/100
- 28/150
- 52/100
- 36/200
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on one grid - classic rust - AU Small Map?
An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 2 when it didn't.
When does one grid - classic rust - AU Small Map wipe?
There is no next wipe to predict: one grid - classic rust - AU Small Map wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 18 hours ago.
Tag meanings
How should you read the tags on one grid - classic rust - AU Small Map?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from one grid - classic rust - AU Small Map. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show one grid - classic rust - AU Small Map?
These Rust Metrics lists carry one grid - classic rust - AU Small Map: Rust servers in Oceania and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does one grid - classic rust - AU Small Map sit in the rankings?
Player hours over seven days put one grid - classic rust - AU Small Map at #15,973, in the top 70% of all ranked servers.
What player count does one grid - classic rust - AU Small Map carry?
Status for one grid - classic rust - AU Small Map: offline. Last seen 26 days 13 hours ago.
Server
Where does one grid - classic rust - AU Small Map sit?
The name of one grid - classic rust - AU Small Map points to Oceania, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 51.161.198.135:50086.
What Rust version is one grid - classic rust - AU Small Map on?
Rust network protocol 2634 and build 166652 on Linux is the build one grid - classic rust - AU Small Map runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is one grid - classic rust - AU Small Map, and is it online now?
Reading: offline. one grid - classic rust - AU Small Map last answered 26 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is one grid - classic rust - AU Small Map configured, and what rules are in force?
Reading the name gives no gather rate for one grid - classic rust - AU Small Map. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on one grid - classic rust - AU Small Map?
Check: map. Procedural, size 1,500, seed 124578, generated by the game on one grid - classic rust - AU Small Map. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How do you connect to one grid - classic rust - AU Small Map?
Press F1 in Rust and enter client.connect 51.161.198.135:50086. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.