RUST METRICSFlight deck · live data
Data live Servers11,706 Players60,014 Populated3,275 Fresh wipes 3 h128 Scan5 min
‹ All servers51.161.172.123:25592
Online Full Queue Fresh wipe Wipe due No query

Morons Unite

Online 51.161.172.123:25592 checked 39m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 23:00 UTC
0 1.5 3 4.5 6 PAX 0 /6

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 210 SERVER FPS

Server fps

48 h low 162 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 116,189 ×1000

Entities

48 h range 116,183–118,587 · memory 5,151 MB
1239 ET SINCE RESTART 12D 13H

Uptime

12 days 13 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,284top 69%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Memory5,151MBat the last reading
REC 1

Players

AveragePeak
0123402:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040002:0011:0021:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct14 Oct19 Oct25 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 20:25 UTC20d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Morons Unite?

An average of 3 players came at the busiest on its recent wipes. 12 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Morons Unite follow?

To tell the rhythm of Morons Unite, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 20 days 4 hours ago.

Tags

Which tags does Morons Unite carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp6 (Max players): The server holds 6 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from Morons Unite. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Morons Unite appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Morons Unite: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does Morons Unite sit in the rankings?

Ranking for Morons Unite: #15,284 on seven-day player hours, top 69% of all ranked servers.

How full does Morons Unite get?

Current headcount on Morons Unite: 0 players, 6 slots available. Seven-day reading: 0 players on average.

Operator and location

What location is Morons Unite hosted in?

No region tag on Morons Unite. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 51.161.172.123:25592.

What Rust version is Morons Unite on?

Reading: Morons Unite, Rust network protocol 2634 and build 167781, Linux. Matching protocol is required to join. Let Steam update your game.

How does Morons Unite perform?

Over the last 48 hours the average was 193 server fps; the floor was 162. Peak entity count: 118,587. Buildings, deployables and all else included. Reading: 6,297 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is Morons Unite up, and how often does it stay up?

Reading: online. Morons Unite answers right now. Reading: uptime. About 12 days 13 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 3 October 2026.

Settings and map

What rules does Morons Unite enforce, and what are its settings?

Reading the name gives no gather rate for Morons Unite. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Morons Unite?

Check: map. Procedural, size 4,500, seed 1, generated by the game on Morons Unite. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How can you get onto Morons Unite?

Press F1 in Rust and enter client.connect 51.161.172.123:25592. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp6,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp6
Max players The server holds 6 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.