A Shockbyte Rust Server
Offline 51.161.145.173:24068 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 13:14 UTC13d ago | 1 | – | running | 0 |
| Tue 13 Oct, 08:15 UTC16d ago | 1 | halved by day 2 | 3.2 days | 0 |
| Sun 4 Oct, 00:56 UTC25d ago | 2 | halved by day 3 | 9.3 days | 0 |
| Wed 30 Sep, 09:19 UTC29d ago | 2 | halved by day 2 | 3.7 days | 2 |
| Sat 26 Sep, 05:42 UTC33d ago | 3 | halved by day 2 | 4.2 days | 0 |
| Fri 25 Sep, 13:11 UTC34d ago | 3 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 78/500
- 132/100
- 143/225
- 51/700
- 143/700
- 348/350
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on A Shockbyte Rust Server?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 2 when it didn't.
What wipe timing does A Shockbyte Rust Server follow?
No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 13 days 6 hours ago.
Lists and filters
How should you read the tags on A Shockbyte Rust Server?
These are the tags A Shockbyte Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does A Shockbyte Rust Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry A Shockbyte Rust Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
What position does A Shockbyte Rust Server hold among Rust servers?
Player hours over seven days put A Shockbyte Rust Server at #15,345, in the top 70% of all ranked servers.
What player count does A Shockbyte Rust Server carry?
A Shockbyte Rust Server is not responding; status offline, last seen 9 days 14 hours ago.
Operator and location
What location is A Shockbyte Rust Server hosted in?
Reading: location. A Shockbyte Rust Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 51.161.145.173:24068.
What Rust version is A Shockbyte Rust Server on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by A Shockbyte Rust Server. Matching protocol is required to join. Let Steam update your game.
Is A Shockbyte Rust Server up, and how often does it stay up?
A Shockbyte Rust Server reports offline. The last reading came 9 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 22 September 2026.
Settings and map
What settings and rules apply on A Shockbyte Rust Server?
No gather rate appears in the name: A Shockbyte Rust Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is A Shockbyte Rust Server on?
Size 3,000 and seed 1509: the game generates the procedural map on A Shockbyte Rust Server from them. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.
Connection
What do you do to join A Shockbyte Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 51.161.145.173:24068. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.