AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]
Online OC 51.161.140.148:28014 checked 7m ago
Server instruments
last reading Thu 12:00 UTCPlayers now
8% full 7-day avg7-day peakServer fps
48 h low 26 · below 20 is lag, below 10 is badEntities
48 h range 22,097–28,952 · memory 2,348 MBUptime
17 h 1 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers, top 14% in OC. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 20:18 UTC, in 6h. Every Thursday at 20:18 UTC · high confidence
Coming wipes
- WPT 1Thu 29 Oct, 20:18 UTC6h
- WPT 2Thu 5 Nov, 19:00 UTC7d 5hFW
- WPT 3Thu 12 Nov, 20:18 UTC14d 6h
- WPT 4Thu 19 Nov, 20:18 UTC21d 6h
- WPT 5Thu 26 Nov, 20:18 UTC28d 6h
- WPT 6Thu 3 Dec, 19:00 UTC35d 5hFW
- WPT 7Thu 10 Dec, 20:18 UTC42d 6h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 23, 40 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 20:18 UTC6d ago | 23 | – | running | 0 |
| Thu 15 Oct, 20:21 UTC13d ago | 11 | held half | 7 days | 0 |
| Thu 8 Oct, 20:31 UTC20d ago | 17 | held half | 7 days | 0 |
| Thu 1 Oct, 20:56 UTC FW27d ago | 24 | halved by day 6 | 7 days | 0 |
| Thu 24 Sep, 21:17 UTC34d ago | 34 | held half | 7 days | 4 |
| Thu 17 Sep, 21:21 UTC41d ago | 20 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 46/200
- 3/200
- 19/100
- 5/200
- 0/300
- 307/420
Quick answers
from the figures on this pageWipe timing
What happens on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] when wipe day comes?
The busiest point of its recent wipes drew 17 players on average. After the latest wipe, numbers topped out at 40 hours. Until the next wipe, the crowd stayed above half that peak in 80% of its recent wipes. It fell below half by day 6 when it didn't.
What wipe timing does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] follow?
The wipe rhythm of AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] is every Thursday at 20:18 UTC. Thursday 29 October at 20:18 UTC is when its next wipe is due. 6 days 17 hours ago the current world was made.
Tag meanings
Which tags does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts100 (Group limit): Teams are capped at 100; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^d (Combat training): Check: mode. Training, for aim and PvP, with loot supplied; ^i (Battlefield): Kits and high rates feed fast PvP here; ^k (Build server): Check: mode. Builds, for practising and designing bases; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; OC (Oceania): The server browser files it under Oceania from AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] appear in Rust Metrics lists and filters?
These Rust Metrics lists carry AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]: Gather rate above 10x: server list, Rust servers in Oceania, Modded Rust servers, checked live, Aim training servers, live readings, Rust battlefield servers: check the readings and Build and creative servers. Reading: server list filters. It comes up under Region: Oceania; Type: Modded; Server tag: Combat training ^d, Battlefield ^i, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: More than 10x.
Occupancy
Where does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] sit in the rankings?
Ranked by seven-day player hours, AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] sits at #1,396 and #31 in Oceania, inside the top 6%.
How full does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] get?
8 of 100 slots are filled on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] right now. Seven-day check: 5 players on average. Peak reading: 26. Check: 48-hour peak. 11:00 UTC, 22 players on average.
Server details
Where does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] sit?
Reading: location. The OC tag puts AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] in Oceania. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 51.161.140.148:28014.
What Rust version is AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?
Over the last 48 hours the average was 30 server fps; the floor was 26. Check: entities. The peak was 28,952, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,568 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ], and is it online now?
Reading: online. AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] answers right now. Reading: uptime. About 17 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What settings and rules apply on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?
The name carries the rate: 1000x gather on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]. Check: group limit. Up to 100 players. The mode is combat training. Note the following: loot is handed out for aim and PvP practice. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?
Check: map. Procedural, size 5,000, seed 1337, generated by the game on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.
Connection
How do you connect to AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?
Press F1 in Rust and enter client.connect 51.161.140.148:28014. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://auscopter.gg/.