RUST METRICSFlight deck · live data
Data live Servers11,841 Players73,926 Populated3,704 Fresh wipes 3 h221 Scan5 min
‹ All servers51.161.140.148:28014
Online Full Queue Fresh wipe Wipe due No query

AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]

Online OC 51.161.140.148:28014 checked 7m ago

1000x moddedoxide
COM 1 · connect

Server instruments

last reading Thu 12:00 UTC
0 25 50 75 100 PAX 8 /100

Players now

8% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 26 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 28,113 ×1000

Entities

48 h range 22,097–28,952 · memory 2,348 MB
1239 ET SINCE RESTART 17:01

Uptime

17 h 1 min since its last restart, at the last reading
7-day average5peak 26
Rank#1,396top 6% · #31 in OC
Last wipe6d agono schedule published
Next wipe6hThu 29 Oct, 20:18 UTC
Memory2,348MB48 h peak 26 players
REC 1

Players

AveragePeak
01020304014:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 14% in OC. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 20:18 UTC, in 6h. Every Thursday at 20:18 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak17players, last three wipes
crowd held80%else halves by day 6

Coming wipes

  1. WPT 1Thu 29 Oct, 20:18 UTC6h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 5hFW
  3. WPT 3Thu 12 Nov, 20:18 UTC14d 6h
  4. WPT 4Thu 19 Nov, 20:18 UTC21d 6h
  5. WPT 5Thu 26 Nov, 20:18 UTC28d 6h
  6. WPT 6Thu 3 Dec, 19:00 UTC35d 5hFW
  7. WPT 7Thu 10 Dec, 20:18 UTC42d 6h

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 40 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:18 UTC6d ago 23 – running 0
Thu 15 Oct, 20:21 UTC13d ago 11 held half 7 days 0
Thu 8 Oct, 20:31 UTC20d ago 17 held half 7 days 0
Thu 1 Oct, 20:56 UTC FW27d ago 24 halved by day 6 7 days 0
Thu 24 Sep, 21:17 UTC34d ago 34 held half 7 days 4
Thu 17 Sep, 21:21 UTC41d ago 20 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] when wipe day comes?

The busiest point of its recent wipes drew 17 players on average. After the latest wipe, numbers topped out at 40 hours. Until the next wipe, the crowd stayed above half that peak in 80% of its recent wipes. It fell below half by day 6 when it didn't.

What wipe timing does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] follow?

The wipe rhythm of AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] is every Thursday at 20:18 UTC. Thursday 29 October at 20:18 UTC is when its next wipe is due. 6 days 17 hours ago the current world was made.

Tag meanings

Which tags does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts100 (Group limit): Teams are capped at 100; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^d (Combat training): Check: mode. Training, for aim and PvP, with loot supplied; ^i (Battlefield): Kits and high rates feed fast PvP here; ^k (Build server): Check: mode. Builds, for practising and designing bases; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; OC (Oceania): The server browser files it under Oceania from AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] appear in Rust Metrics lists and filters?

These Rust Metrics lists carry AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]: Gather rate above 10x: server list, Rust servers in Oceania, Modded Rust servers, checked live, Aim training servers, live readings, Rust battlefield servers: check the readings and Build and creative servers. Reading: server list filters. It comes up under Region: Oceania; Type: Modded; Server tag: Combat training ^d, Battlefield ^i, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: More than 10x.

Occupancy

Where does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] sit in the rankings?

Ranked by seven-day player hours, AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] sits at #1,396 and #31 in Oceania, inside the top 6%.

How full does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] get?

8 of 100 slots are filled on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] right now. Seven-day check: 5 players on average. Peak reading: 26. Check: 48-hour peak. 11:00 UTC, 22 players on average.

Server details

Where does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] sit?

Reading: location. The OC tag puts AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] in Oceania. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 51.161.140.148:28014.

What Rust version is AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?

Over the last 48 hours the average was 30 server fps; the floor was 26. Check: entities. The peak was 28,952, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,568 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ], and is it online now?

Reading: online. AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] answers right now. Reading: uptime. About 17 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What settings and rules apply on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?

The name carries the rate: 1000x gather on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]. Check: group limit. Up to 100 players. The mode is combat training. Note the following: loot is handed out for aim and PvP practice. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?

Check: map. Procedural, size 5,000, seed 1337, generated by the game on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.

Connection

How do you connect to AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?

Press F1 in Rust and enter client.connect 51.161.140.148:28014. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://auscopter.gg/.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^d,^i,^k,OC,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players The server holds 100 slots.
ts100
Group limit Teams are capped at 100.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Gameplay

^d
Combat training Check: mode. Training, for aim and PvP, with loot supplied.
^i
Battlefield Kits and high rates feed fast PvP here.
^k
Build server Check: mode. Builds, for practising and designing bases.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.