RUST METRICSFlight deck · live data
Data live Servers11,837 Players92,814 Populated3,817 Fresh wipes 3 h496 Scan5 min
‹ All servers80.242.59.135:35026
Online Full Queue Fresh wipe Wipe due No query

X1000000.RU|HARDPVP|FUN|FPS++|X1000000000000000000000000000000

Online 80.242.59.135:35026 checked 7m ago

1e+06x weekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 19:00 UTC
0 105 210 315 420 PAX 202 /420

Players now

48% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 159 SERVER FPS

Server fps

48 h low 65 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 130,909 ×1000

Entities

48 h range 57,259–133,774 · memory 9,024 MB
1239 ET SINCE RESTART 16:59

Uptime

16 h 59 min since its last restart, at the last reading
7-day average183peak 366
Rank#63top 0.3%
Last wipe2d agoweekly schedule
Next wipe4d 12hTue 3 Nov, 09:07 UTC
Memory9,024MB48 h peak 362 players
REC 1

Players

AveragePeak
010020030040022:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

020040060080022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15010015020020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.3% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 09:07 UTC, in 4d 12h. Its weekly schedule tag · low confidence

usual gap3.3 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak321players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Tue 3 Nov, 09:07 UTC4d 12h
  2. WPT 2Thu 5 Nov, 19:00 UTC6d 21hFW
  3. WPT 3Tue 10 Nov, 09:07 UTC11d 12h
  4. WPT 4Tue 17 Nov, 09:07 UTC18d 12h
  5. WPT 5Tue 24 Nov, 09:07 UTC25d 12h
  6. WPT 6Tue 1 Dec, 09:07 UTC32d 12h
  7. WPT 7Thu 3 Dec, 19:00 UTC34d 21hFW
  8. WPT 8Tue 8 Dec, 09:07 UTC39d 12h

The first 48 hours of its last wipes

Tue 27 OctFri 16 OctTue 13 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 366, 9 hours in, with 7 in the queue.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 09:07 UTC2d ago 366+7 queue – running 227
Fri 16 Oct, 09:02 UTC13d ago 317+12 queue held half 11 days 177
Tue 13 Oct, 09:08 UTC16d ago 279 held half 3 days 149
Tue 6 Oct, 04:28 UTC23d ago 285 held half 7.2 days 21
Mon 5 Oct, 10:57 UTC24d ago 285 – 0.7 days 154
Mon 5 Oct, 02:40 UTC24d ago 285 – 0.3 days 11
Thu 1 Oct, 20:34 UTC FW28d ago 249 held half 3.3 days 40
Fri 25 Sep, 08:40 UTC34d ago 337+12 queue held half 6.5 days 210

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on X1000000.RU|HARDPVP|FUN|FPS++|X1000000000000000000000000000000 when wipe day comes?

At their busiest, its recent wipes drew 321 players on average. 9 hours after the wipe the crowd peaked on the latest wipe, with 7 more in the queue. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

What wipe timing does X1000000.RU|HARDPVP|FUN|FPS++|X1000000000000000000000000000000 follow?

Its tag guides the prediction: too few of X1000000.RU|HARDPVP|FUN|FPS++|X1000000000000000000000000000000's wipes are on record to confirm its schedule. Tuesday 3 November at 09:07 UTC is when its next wipe is due. 2 days 11 hours ago the current world was made. The tags state a wipe schedule of one wipe a week.

Tags

Which tags does X1000000.RU|HARDPVP|FUN|FPS++|X1000000000000000000000000000000 carry, and what do they mean?

These are the tags X1000000.RU|HARDPVP|FUN|FPS++|X1000000000000000000000000000000 publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp420 (Max players): 420 slots in total; ts15 (Group limit): Team cap: 15; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^w (Weekly): Wipe cycle: weekly; ^d (Combat training): Check: mode. Training, for aim and PvP, with loot supplied; ^i (Battlefield): Fast PvP served by kits and boosted rates; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Who operates X1000000.RU|HARDPVP|FUN|FPS++|X1000000000000000000000000000000?

No other server we track uses the x1000000.ru hostname that X1000000.RU|HARDPVP|FUN|FPS++|X1000000000000000000000000000000 publishes.

Which lists and filters on Rust Metrics show X1000000.RU|HARDPVP|FUN|FPS++|X1000000000000000000000000000000?

Rust Metrics lists featuring X1000000.RU|HARDPVP|FUN|FPS++|X1000000000000000000000000000000: Gather rate above 10x: server list, Modded Rust servers, checked live, Aim training servers, live readings and Rust battlefield servers: check the readings. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Weekly ^w, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x; Players now: At least 200; Average players: 100+ on average.

Player count

Where does X1000000.RU|HARDPVP|FUN|FPS++|X1000000000000000000000000000000 sit in the rankings?

Ranking for X1000000.RU|HARDPVP|FUN|FPS++|X1000000000000000000000000000000: #63 on seven-day player hours, top 0.3% of all ranked servers.

How full does X1000000.RU|HARDPVP|FUN|FPS++|X1000000000000000000000000000000 get?

Current headcount on X1000000.RU|HARDPVP|FUN|FPS++|X1000000000000000000000000000000: 202 players, 420 slots available. Check: players over seven days. Average 183, peak 366. Average at the busiest hour was 342 players, at 15:00 UTC over the last 48 hours.

Server details

What location is X1000000.RU|HARDPVP|FUN|FPS++|X1000000000000000000000000000000 hosted in?

No region tag on X1000000.RU|HARDPVP|FUN|FPS++|X1000000000000000000000000000000. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 80.242.59.135:35026.

What Rust version is X1000000.RU|HARDPVP|FUN|FPS++|X1000000000000000000000000000000 on?

Reading: X1000000.RU|HARDPVP|FUN|FPS++|X1000000000000000000000000000000, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How does X1000000.RU|HARDPVP|FUN|FPS++|X1000000000000000000000000000000 perform?

Reading: 330 server fps on average across the last 48 hours. It never dropped below 65. Peak entity count: 133,774. Buildings, deployables and all else included. Memory peak: 9,024 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is X1000000.RU|HARDPVP|FUN|FPS++|X1000000000000000000000000000000 up, and how often does it stay up?

Reading: online. X1000000.RU|HARDPVP|FUN|FPS++|X1000000000000000000000000000000 answers right now. Check: restart. The uptime it reports puts the last restart about 16 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What rules does X1000000.RU|HARDPVP|FUN|FPS++|X1000000000000000000000000000000 enforce, and what are its settings?

The name carries the rate: 1e+06x gather on X1000000.RU|HARDPVP|FUN|FPS++|X1000000000000000000000000000000. Group size, maximum: 15 players. The mode is combat training. Note the following: loot is handed out for aim and PvP practice. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is X1000000.RU|HARDPVP|FUN|FPS++|X1000000000000000000000000000000 on?

From seed 1337, the game generates the procedural map on X1000000.RU|HARDPVP|FUN|FPS++|X1000000000000000000000000000000. Its size is 3,200. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: Custom Map.

Join

What do you do to join X1000000.RU|HARDPVP|FUN|FPS++|X1000000000000000000000000000000?

Press F1 in Rust and enter client.connect 80.242.59.135:35026. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://shop.x1000000.ru is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp420,ptrak,$r?,v2635,^w,^d,^i,gmvanilla,cs168909,ts15,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp420
Max players 420 slots in total.
ts15
Group limit Team cap: 15.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Gameplay

^d
Combat training Check: mode. Training, for aim and PvP, with loot supplied.
^i
Battlefield Fast PvP served by kits and boosted rates.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.