RUST METRICSFlight deck · live data
Data live Servers11,619 Players44,402 Populated2,996 Fresh wipes 3 h128 Scan5 min
‹ All servers51.161.126.210:28980
Offline Full Queue Fresh wipe Wipe due No query

gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ

Offline 51.161.126.210:28980 checked 25d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,976top 71%
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct5 Oct8 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctTue 29 SepSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:31 UTC25d ago 1 – running 0
Tue 29 Sep, 04:47 UTC31d ago 2 – 5.5 days 3
Sun 27 Sep, 16:28 UTC32d ago 3 – 1.5 days 0
Sat 26 Sep, 06:49 UTC34d ago 3 – 1.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ wipe, and when?

No next wipe can be predicted for gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 days 9 hours ago.

Tag meanings

How should you read the tags on gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): 200 slots in total; ts100 (Group limit): Teams are capped at 100; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): The server runs game build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ appear in Rust Metrics lists and filters?

On Rust Metrics, gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ hold among Rust servers?

Ranking for gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ: #15,976 on seven-day player hours, top 71% of all ranked servers.

What is the population on gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?

Status for gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ: offline. Last seen 25 days 7 hours ago.

Server

Where does gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ sit?

Reading: location. gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 51.161.126.210:28980.

What Rust version is gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ on?

Version check: Rust network protocol 2634 and build 166652 on Windows, run by gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ. To get in, your game needs the same protocol; Steam applies the update.

Is gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ up, and how often does it stay up?

gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ reports offline. The last reading came 25 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 26 September 2026.

Map and rules

What settings and rules apply on gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?

No gather rate appears in the name: gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ. Check: group limit. Up to 100 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Connection

How can you get onto gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?

Check: join. Open Rust, press F1, then enter client.connect 51.161.126.210:28980. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs166652,ts100,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players 200 slots in total.
ts100
Group limit Teams are capped at 100.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build The server runs game build 166652.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.