RUST METRICSFlight deck · live data
Data live Servers11,659 Players33,003 Populated2,823 Fresh wipes 3 h78 Scan5 min
‹ All servers51.15.191.201:28015
Offline Full Queue Fresh wipe Wipe due No query

r.e1.yt

Offline 51.15.191.201:28015 checked 33d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,363top 71%
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does r.e1.yt follow?

Its rhythm cannot be told from the wipes of r.e1.yt on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 43 days 4 hours ago.

Tag meanings

Which tags does r.e1.yt carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Game build reading: 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from r.e1.yt. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does r.e1.yt appear in Rust Metrics lists and filters?

These Rust Metrics lists carry r.e1.yt: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does r.e1.yt sit in the rankings?

Ranking for r.e1.yt: #16,363 on seven-day player hours, top 71% of all ranked servers.

What player count does r.e1.yt carry?

r.e1.yt is not responding; status offline, last seen 33 days 13 hours ago.

Server details

What location is r.e1.yt hosted in?

No region tag on r.e1.yt. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 51.15.191.201:28015.

What Rust version is r.e1.yt on?

Version check: Rust network protocol 2633 and build 163794 on Linux, run by r.e1.yt. Matching protocol is required to join. Let Steam update your game.

What is the uptime on r.e1.yt, and is it online?

Check: connection. r.e1.yt is offline at this moment. Last contact was 33 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 15 September 2026.

Settings and map

What rules does r.e1.yt enforce, and what are its settings?

Reading the name gives no gather rate for r.e1.yt. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on r.e1.yt?

The game generates a procedural map for r.e1.yt.

How to join

What do you do to join r.e1.yt?

Press F1 in Rust and enter client.connect 51.15.191.201:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only on the same game version.
cs163794
Build Game build reading: 163794.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.