RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h95 Scan5 min
‹ All servers50.99.7.47:28035
Online Full Queue Fresh wipe Wipe due No query

Hazard's Island | Monthly PVE

Online NA 50.99.7.47:28035 checked 1h ago

monthly wipes vanillaoxidepvepremium
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 55 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 106,190 ×1000

Entities

48 h range 90,636–106,563 · memory 2,893 MB
1239 ET SINCE RESTART 06:04

Uptime

6 h 4 min since its last restart, at the last reading
7-day average0peak 2
Rank#4,769top 21% · #818 in NA
Last wipe17d agomonthly schedule
Next wipe8d 0hThu 5 Nov, 19:00 UTC FW
Memory2,893MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 21% of all ranked servers, top 44% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

usual gap9.3 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 0hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 0hFW

The first 48 hours of its last wipes

Sun 11 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 00:45 UTC17d ago 1 – running 0
Thu 1 Oct, 18:01 UTC FW27d ago 0 – 9.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Hazard's Island | Monthly PVE?

The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 4 hours in.

When does Hazard's Island | Monthly PVE wipe?

The only wipe for Hazard's Island | Monthly PVE is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 17 days 17 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Tag meanings

How should you read the tags on Hazard's Island | Monthly PVE?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^p (PvE): No fighting between players: the world itself is the hazard; ^q (Premium): Entry needs Rust's premium status; ^o (Oxide): It runs Oxide, also known as uMod; NA (North America): The server browser files it under North America from Hazard's Island | Monthly PVE. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Hazard's Island | Monthly PVE appear in Rust Metrics lists and filters?

On Rust Metrics, Hazard's Island | Monthly PVE sits in these lists: Rust community servers: live readings, Rust PvE servers, North America: server readout and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE and Premium; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does Hazard's Island | Monthly PVE hold among Rust servers?

Player hours over the last seven days put Hazard's Island | Monthly PVE at #4,769, #818 in North America, in the top 21% of all ranked servers.

What player count does Hazard's Island | Monthly PVE carry?

Current headcount on Hazard's Island | Monthly PVE: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 2. Average at the busiest hour was 1 players, at 19:00 UTC over the last 48 hours.

Operator and location

Where does Hazard's Island | Monthly PVE sit?

Hazard's Island | Monthly PVE gives North America as its location, with the NA tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 50.99.7.47:28035.

What Rust version is Hazard's Island | Monthly PVE on?

Reading: Hazard's Island | Monthly PVE, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Hazard's Island | Monthly PVE?

Check: fps. Average 60 server fps over the last 48 hours, low of 55. Within range. Check: entities. The peak was 106,563, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,459 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Hazard's Island | Monthly PVE, and is it online?

Hazard's Island | Monthly PVE reports online. Status: normal. By its reported uptime, the last restart was roughly 6 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 30 September 2026.

Map and rules

How is Hazard's Island | Monthly PVE configured, and what rules are in force?

No gather rate appears in the name: Hazard's Island | Monthly PVE. 8 players per group, the default value. pve, no combat against other players — that is the game mode. Listing: Community server. Check: plugins. It runs Oxide of them. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Entry needs Rust's premium status. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Hazard's Island | Monthly PVE?

Size 4,250 and seed 2041873914: the game generates the procedural map on Hazard's Island | Monthly PVE from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

What do you do to join Hazard's Island | Monthly PVE?

Press F1 in Rust and enter client.connect 50.99.7.47:28035. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. Entry needs Rust's premium status. You can find its website at https://canadiangameforces.com.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,^m,^v,NA,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^q
Premium Entry needs Rust's premium status.
^o
Oxide It runs Oxide, also known as uMod.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.