MyRustServer
Offline 50.7.253.170:28015 checked 8d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 108/500
- 130/100
- 147/225
- 45/700
- 4/200
- 18/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does MyRustServer follow?
To tell the rhythm of MyRustServer, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 16 days 7 hours ago the current world was made.
Lists and filters
Which tags does MyRustServer carry, and what do they mean?
These are the tags MyRustServer publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show MyRustServer?
Rust Metrics lists featuring MyRustServer: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does MyRustServer sit in the rankings?
Ranking for MyRustServer: #13,831 on seven-day player hours, top 63% of all ranked servers.
What player count does MyRustServer carry?
Reading for MyRustServer: offline at this moment; last seen 8 days 19 hours ago.
Server
Which location does MyRustServer run from?
No region tag on MyRustServer. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 50.7.253.170:28015.
What Rust version is MyRustServer on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by MyRustServer. Check: protocol. To join, your game must match; Steam handles the update.
Is MyRustServer up, and how often does it stay up?
Reading: offline. MyRustServer last answered 8 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 20 October 2026.
Settings and map
What rules does MyRustServer enforce, and what are its settings?
Reading the name gives no gather rate for MyRustServer. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on MyRustServer?
Procedural map on MyRustServer, made by the game's generator.
Connection
How do you connect to MyRustServer?
Press F1 in Rust and enter client.connect 50.7.253.170:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.