Rust Server
Offline 50.45.252.72:27010 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 162/500
- 128/100
- 191/225
- 96/700
- 234/700
- 349/350
Quick answers
from the figures on this pageWipe timing
What wipe timing does Rust Server follow?
To tell the rhythm of Rust Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 45 days 16 hours ago.
Lists and filters
Which tags does Rust Server carry, and what do they mean?
Tags published by Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Rust Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Rust Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Rust Server hold among Rust servers?
Player hours over seven days put Rust Server at #15,134, in the top – of all ranked servers.
What is the population on Rust Server?
Reading for Rust Server: offline at this moment; last seen 45 days 16 hours ago.
Server
Which location does Rust Server run from?
No region tag on Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 50.45.252.72:27010.
What Rust version is Rust Server on?
Version check: Rust network protocol 2633 and build 163794 on Linux, run by Rust Server. Check: protocol. To join, your game must match; Steam handles the update.
Is Rust Server up, and how often does it stay up?
Rust Server reports offline. The last reading came 45 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 14 September 2026, recorded by Rust Metrics.
Map and rules
What rules does Rust Server enforce, and what are its settings?
Check: gather rate. The name Rust Server does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Rust Server?
Check: map. Procedural, generated by the game, on Rust Server.
Connection
How can you get onto Rust Server?
Press F1 in Rust and enter client.connect 50.45.252.72:27010. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.