RUST METRICSFlight deck · live data
Data live Servers11,865 Players103,410 Populated3,960 Fresh wipes 3 h555 Scan5 min
‹ All servers50.36.67.189:28015
Offline Full Queue Fresh wipe Wipe due No query

RustDockerServer

Offline 50.36.67.189:28015 checked 15d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,208top 71%
Last wipe50d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does RustDockerServer wipe, and when?

To tell the rhythm of RustDockerServer, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 50 days 19 hours ago.

Lists and filters

Which tags does RustDockerServer carry, and what do they mean?

Tags published by RustDockerServer, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163493 (Build): The server runs game build 163493; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does RustDockerServer appear in Rust Metrics lists and filters?

Rust Metrics lists featuring RustDockerServer: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does RustDockerServer sit in the rankings?

Ranking for RustDockerServer: #15,208 on seven-day player hours, top 71% of all ranked servers.

What is the population on RustDockerServer?

RustDockerServer is not responding; status offline, last seen 15 days 13 hours ago.

Server details

What location is RustDockerServer hosted in?

No region tag on RustDockerServer. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 50.36.67.189:28015.

What Rust version is RustDockerServer on?

Reading: RustDockerServer, Rust network protocol 2633 and build 163493, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is RustDockerServer up, and how often does it stay up?

RustDockerServer reports offline. The last reading came 15 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 16 September 2026, recorded by Rust Metrics.

Settings and map

How is RustDockerServer configured, and what rules are in force?

No gather rate appears in the name: RustDockerServer. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on RustDockerServer?

Check: map. Procedural, size 4,500, seed 1337, generated by the game on RustDockerServer. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How do you connect to RustDockerServer?

To join: start Rust, press F1 and type client.connect 50.36.67.189:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163493
Build The server runs game build 163493.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.