The Breach
Offline 50.253.241.219:28013 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 73/500
- 133/100
- 139/225
- 48/700
- 143/700
- 348/350
Quick answers
from the figures on this pageWipe schedule
How often does The Breach wipe, and when?
To tell the rhythm of The Breach, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 57 days 3 hours ago.
Lists and filters
Which tags does The Breach carry, and what do they mean?
Tags published by The Breach, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs162989 (Build): The server runs game build 162989; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does The Breach appear in Rust Metrics lists and filters?
Rust Metrics lists featuring The Breach: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does The Breach hold among Rust servers?
Ranking for The Breach: #15,309 on seven-day player hours, top 70% of all ranked servers.
What player count does The Breach carry?
Status for The Breach: offline. Last seen 10 days 4 hours ago.
Server details
Where does The Breach sit?
No region tag on The Breach. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 50.253.241.219:28013.
What Rust version is The Breach on?
Version check: Rust network protocol 2633 and build 162989 on Linux, run by The Breach. Matching protocol is required to join. Let Steam update your game.
What is the uptime on The Breach, and is it online?
The Breach reports offline. The last reading came 10 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 10 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on The Breach?
No gather rate appears in the name: The Breach. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
How to join
How can you get onto The Breach?
To join: start Rust, press F1 and type client.connect 50.253.241.219:28013. Or press Launch Rust here and Steam opens the game and connects you.