Cinematic & Testing Server - Blooprint
Offline 50.115.8.80:20001 checked 8d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 06:13 UTC20d ago | 0 | – | running | 0 |
| Sat 19 Sep, 19:23 UTC38d ago | 1 | halved by day 1 | 18.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 150/500
- 123/100
- 181/225
- 91/700
- 5/200
- 40/1000
Quick answers
from the figures on this pageWipe schedule
What happens on Cinematic & Testing Server - Blooprint when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 1 it fell below half.
How often does Cinematic & Testing Server - Blooprint wipe, and when?
Its rhythm cannot be told from the wipes of Cinematic & Testing Server - Blooprint on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 20 days 2 hours ago the current world was made.
Tag meanings
How should you read the tags on Cinematic & Testing Server - Blooprint?
These are the tags Cinematic & Testing Server - Blooprint publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Cinematic & Testing Server - Blooprint?
On Rust Metrics, Cinematic & Testing Server - Blooprint sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Cinematic & Testing Server - Blooprint sit in the rankings?
Ranking for Cinematic & Testing Server - Blooprint: #15,308 on seven-day player hours, top 70% of all ranked servers.
What player count does Cinematic & Testing Server - Blooprint carry?
Cinematic & Testing Server - Blooprint is not responding; status offline, last seen 8 days 21 hours ago.
Server
Which location does Cinematic & Testing Server - Blooprint run from?
No region comes from Cinematic & Testing Server - Blooprint. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 50.115.8.80:20001.
What Rust version is Cinematic & Testing Server - Blooprint on?
Reading: Cinematic & Testing Server - Blooprint, Rust network protocol 2634 and build 167781, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Cinematic & Testing Server - Blooprint, and is it online now?
Check: connection. Cinematic & Testing Server - Blooprint is offline at this moment. Last contact was 8 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
How is Cinematic & Testing Server - Blooprint configured, and what rules are in force?
Check: gather rate. The name Cinematic & Testing Server - Blooprint does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Cinematic & Testing Server - Blooprint?
Check: map. Procedural, size 4,500, seed 1, generated by the game on Cinematic & Testing Server - Blooprint. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How do you connect to Cinematic & Testing Server - Blooprint?
Check: join. Open Rust, press F1, then enter client.connect 50.115.8.80:20001. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.