Straight of Hormuz - Solo-Duo-Trio - 2x - PVP
Offline 50.115.8.230:28015 checked 15d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 08:21 UTC21d ago | 0 | – | running | 0 |
| Sat 19 Sep, 20:19 UTC39d ago | 2 | halved by day 7 | 18.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 7/150
- 11/100
- 11/50
- 8/100
- 8/100
- 0/60
Quick answers
from the figures on this pageReset cycle
What happens on Straight of Hormuz - Solo-Duo-Trio - 2x - PVP when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 7 when it didn't.
What wipe timing does Straight of Hormuz - Solo-Duo-Trio - 2x - PVP follow?
To tell the rhythm of Straight of Hormuz - Solo-Duo-Trio - 2x - PVP, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 21 days 2 hours ago.
Tags
How should you read the tags on Straight of Hormuz - Solo-Duo-Trio - 2x - PVP?
These are the tags Straight of Hormuz - Solo-Duo-Trio - 2x - PVP publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Straight of Hormuz - Solo-Duo-Trio - 2x - PVP?
On Rust Metrics, Straight of Hormuz - Solo-Duo-Trio - 2x - PVP sits in these lists: 2x Rust servers, checked live, Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Occupancy
What position does Straight of Hormuz - Solo-Duo-Trio - 2x - PVP hold among Rust servers?
Ranking for Straight of Hormuz - Solo-Duo-Trio - 2x - PVP: #15,359 on seven-day player hours, top 71% of all ranked servers.
What player count does Straight of Hormuz - Solo-Duo-Trio - 2x - PVP carry?
Straight of Hormuz - Solo-Duo-Trio - 2x - PVP is not responding; status offline, last seen 15 days 22 hours ago.
Operator and location
Which location does Straight of Hormuz - Solo-Duo-Trio - 2x - PVP run from?
Reading: location. Straight of Hormuz - Solo-Duo-Trio - 2x - PVP gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 50.115.8.230:28015.
What Rust version is Straight of Hormuz - Solo-Duo-Trio - 2x - PVP on?
Reading: Straight of Hormuz - Solo-Duo-Trio - 2x - PVP, Rust network protocol 2634 and build 167781, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Straight of Hormuz - Solo-Duo-Trio - 2x - PVP, and is it online now?
Check: connection. Straight of Hormuz - Solo-Duo-Trio - 2x - PVP is offline at this moment. Last contact was 15 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 19 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does Straight of Hormuz - Solo-Duo-Trio - 2x - PVP enforce, and what are its settings?
Gather rate check: 2x. That comes from the name Straight of Hormuz - Solo-Duo-Trio - 2x - PVP. 8 players per group, the default value. The mode is pve. Note the following: other players are not fought. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.
What map is Straight of Hormuz - Solo-Duo-Trio - 2x - PVP on?
From seed 1403708994, the game generates the procedural map on Straight of Hormuz - Solo-Duo-Trio - 2x - PVP. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How do you connect to Straight of Hormuz - Solo-Duo-Trio - 2x - PVP?
Press F1 in Rust and enter client.connect 50.115.8.230:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.