NERV
Offline 50.115.8.155:28015 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:41 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 54/500
- 130/100
- 72/225
- 22/700
- 3/200
- 6/1000
Quick answers
from the figures on this pageReset cycle
What happens on NERV when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does NERV follow?
The rhythm of NERV's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 12 hours ago.
Tags
Which tags does NERV carry, and what do they mean?
These are the tags NERV publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show NERV?
These Rust Metrics lists carry NERV: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does NERV hold among Rust servers?
Ranking for NERV: #15,310 on seven-day player hours, top 70% of all ranked servers.
How full does NERV get?
NERV is not responding; status offline, last seen 9 days 22 hours ago.
Operator and location
What location is NERV hosted in?
No region comes from NERV. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 50.115.8.155:28015.
What Rust version is NERV on?
Rust network protocol 2634 and build 167781 on Linux is the build NERV runs. Check: protocol. To join, your game must match; Steam handles the update.
Is NERV up, and how often does it stay up?
Check: connection. NERV is offline at this moment. Last contact was 9 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What settings and rules apply on NERV?
Reading the name gives no gather rate for NERV. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on NERV?
Size 4,500 and seed 1075646401: the game generates the procedural map on NERV from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How can you get onto NERV?
Check: join. Open Rust, press F1, then enter client.connect 50.115.8.155:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.