Heikos Testserver
Online 5.83.171.179:12100 checked 8m ago
Server instruments
last reading Thu 08:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 2 · below 20 is lag, below 10 is badEntities
48 h range 100,478–114,469 · memory 2,373 MBUptime
2 h 49 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 19:20 UTC4d ago | 1 | – | running | 1 |
| Sun 18 Oct, 20:37 UTC10d ago | 1 | halved by day 1 | 5.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 125/500
- 125/100
- 190/225
- 66/700
- 8/200
- 23/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Heikos Testserver?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 1 it fell below half when it didn't.
What wipe timing does Heikos Testserver follow?
To tell the rhythm of Heikos Testserver, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 4 days 13 hours ago the current world was made.
Tags
How should you read the tags on Heikos Testserver?
Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^q (Premium): Check: access. Premium players only; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from Heikos Testserver. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Heikos Testserver?
On Rust Metrics, Heikos Testserver sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does Heikos Testserver hold among Rust servers?
Player hours over seven days put Heikos Testserver at #7,012, in the top 32% of all ranked servers.
What player count does Heikos Testserver carry?
0 of 50 slots are filled on Heikos Testserver right now. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 1 players, at 19:00 UTC over the last 48 hours.
Server details
Which location does Heikos Testserver run from?
No region comes from Heikos Testserver. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 5.83.171.179:12100.
What Rust version is Heikos Testserver on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Heikos Testserver. To get in, your game needs the same protocol; Steam applies the update.
How does Heikos Testserver perform?
Over the last 48 hours the average was 10 server fps; the floor was 2. Peak entity count: 114,469. Buildings, deployables and all else included. Memory peak: 2,842 MB. Expect lag when fps falls and entities climb.
How reliable is Heikos Testserver, and is it online now?
Check: connection. Heikos Testserver is online at this moment. By its reported uptime, the last restart was roughly 2 hours ago. Reading: 99% uptime over the last 7 full days. It was up 166 of 168 hours. Check: first contact. Rust Metrics logged it on 18 October 2026.
Settings and map
What rules does Heikos Testserver enforce, and what are its settings?
Reading the name gives no gather rate for Heikos Testserver. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: access. Premium players only. Anti-cheat reading: VAC on, Valve's system.
What map is Heikos Testserver on?
Size 4,096 and seed 1: the game generates the procedural map on Heikos Testserver from them. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.
Join
How can you get onto Heikos Testserver?
Press F1 in Rust and enter client.connect 5.83.171.179:12100. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. Check: access. Premium players only.
