Fr:Dims&co:PVE
Offline 5.83.170.40:11800 checked 1d ago
Server instruments
last reading Wed 02:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 10 · below 20 is lag, below 10 is badEntities
48 h range 56,384–56,384 · memory 1,216 MBUptime
0 h 9 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 43/500
- 135/100
- 48/225
- 17/700
- 1/200
- 4/1000
Quick answers
from the figures on this pageWipe schedule
When does Fr:Dims&co:PVE wipe?
Its rhythm cannot be told from the wipes of Fr:Dims&co:PVE on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 28 hours ago.
Lists and filters
How should you read the tags on Fr:Dims&co:PVE?
Tags published by Fr:Dims&co:PVE, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^q (Premium): Premium status is required to join; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Fr:Dims&co:PVE appear in Rust Metrics lists and filters?
On Rust Metrics, Fr:Dims&co:PVE sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
What position does Fr:Dims&co:PVE hold among Rust servers?
Ranking for Fr:Dims&co:PVE: #15,351 on seven-day player hours, top 69% of all ranked servers.
How full does Fr:Dims&co:PVE get?
Status for Fr:Dims&co:PVE: offline. Last seen 27 hours ago. Check: player average. 0 over the last seven days.
Server details
What location is Fr:Dims&co:PVE hosted in?
Reading: location. Fr:Dims&co:PVE gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 5.83.170.40:11800.
What Rust version is Fr:Dims&co:PVE on?
Reading: Fr:Dims&co:PVE, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Fr:Dims&co:PVE?
Over the last 48 hours the average was 10 server fps; the floor was 10. Peak entity count: 56,384. Buildings, deployables and all else included. Check: memory. Peak use was 1,216 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is Fr:Dims&co:PVE, and is it online now?
Fr:Dims&co:PVE reports offline. The last reading came 27 hours ago. By its reported uptime, the last restart was roughly 9 minutes ago. The first sighting on Rust Metrics was 28 October 2026.
Settings and map
How is Fr:Dims&co:PVE configured, and what rules are in force?
Reading the name gives no gather rate for Fr:Dims&co:PVE. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Premium status is required to join. Anti-cheat reading: VAC on, Valve's system.
What map is Fr:Dims&co:PVE on?
From seed 6738, the game generates the procedural map on Fr:Dims&co:PVE. Its size is 3,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How can you get onto Fr:Dims&co:PVE?
To join: start Rust, press F1 and type client.connect 5.83.170.40:11800. Or press Launch Rust here and Steam opens the game and connects you. Premium status is required to join.
