HaaDeeGames
Online 5.83.170.141:11500 checked 13m ago
Server instruments
last reading Wed 00:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 10 · below 20 is lag, below 10 is badEntities
48 h range 87,224–90,697 · memory 2,846 MBUptime
5 days 5 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 16hFW
- WPT 2Thu 3 Dec, 19:00 UTC36d 16hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:54 UTC FW26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 32/500
- 134/100
- 39/225
- 7/700
- 9/200
- 2/1000
Quick answers
from the figures on this pageWipe timing
What happens on HaaDeeGames when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does HaaDeeGames wipe, and when?
With the force wipe, once a month, HaaDeeGames wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 8 hours ago the current world was made.
Tags
Which tags does HaaDeeGames carry, and what do they mean?
Tags published by HaaDeeGames, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): Slots: 20; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does HaaDeeGames appear in Rust Metrics lists and filters?
On Rust Metrics, HaaDeeGames sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does HaaDeeGames hold among Rust servers?
Ranking for HaaDeeGames: #15,411 on seven-day player hours, top 69% of all ranked servers.
What is the population on HaaDeeGames?
0 of 20 slots are filled on HaaDeeGames right now. A seven-day average of 0 players is the reading.
Operator and location
Which location does HaaDeeGames run from?
No region tag on HaaDeeGames. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 5.83.170.141:11500.
What Rust version is HaaDeeGames on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by HaaDeeGames. To get in, your game needs the same protocol; Steam applies the update.
How does HaaDeeGames perform?
Over the last 48 hours the average was 10 server fps; the floor was 10. Peak entity count: 90,697. Buildings, deployables and all else included. Check: memory. Peak use was 3,458 MB. Expect lag when fps falls and entities climb.
What is the uptime on HaaDeeGames, and is it online?
HaaDeeGames reports online. Status: normal. By its reported uptime, the last restart was roughly 5 days 5 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
How is HaaDeeGames configured, and what rules are in force?
No gather rate appears in the name: HaaDeeGames. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on HaaDeeGames?
From seed 891932351, the game generates the procedural map on HaaDeeGames. Its size is 3,900. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto HaaDeeGames?
Press F1 in Rust and enter client.connect 5.83.170.141:11500. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://www.youtube.com/channel/UCgT96fEX8bo2CczWN8oq3Cg?cbrd=1&ucbcb=1.
