Michael's server Rust
Offline 5.83.165.231:11300 checked 7h ago
Server instruments
last reading Tue 19:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 10 · below 20 is lag, below 10 is badEntities
48 h range 92,336–95,984 · memory 2,443 MBUptime
17 h 34 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 08:17 UTC16d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 39/500
- 123/100
- 46/225
- 17/700
- 7/200
- 7/1000
Quick answers
from the figures on this pageWipe timing
What happens on Michael's server Rust when wipe day comes?
The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 1 hours in.
What wipe timing does Michael's server Rust follow?
The rhythm of Michael's server Rust's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 16 days 19 hours ago.
Lists and filters
How should you read the tags on Michael's server Rust?
Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from Michael's server Rust. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Michael's server Rust?
These Rust Metrics lists carry Michael's server Rust: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Michael's server Rust hold among Rust servers?
Player hours over seven days put Michael's server Rust at #7,266, in the top 33% of all ranked servers.
How full does Michael's server Rust get?
Reading for Michael's server Rust: offline at this moment; last seen 7 hours ago. Seven-day check: 0 players on average. Peak reading: 2.
Server
Where does Michael's server Rust sit?
Reading: location. Michael's server Rust gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 5.83.165.231:11300.
What Rust version is Michael's server Rust on?
Reading: Michael's server Rust, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
Is performance on Michael's server Rust within range?
Check: fps. Average 10 server fps over the last 48 hours, low of 10. Within range. Check: entities. The peak was 95,984, counting buildings, deployables and the rest of the world. Reading: 2,443 MB of memory at the highest. Expect lag when fps falls and entities climb.
What is the uptime on Michael's server Rust, and is it online?
Check: connection. Michael's server Rust is offline at this moment. Last contact was 7 hours ago. By its reported uptime, the last restart was roughly 17 hours ago. Uptime for the last 7 full days: 164 of 168 hours, or 98%. The first sighting on Rust Metrics was 11 October 2026.
Settings and map
What settings and rules apply on Michael's server Rust?
No gather rate appears in the name: Michael's server Rust. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is Michael's server Rust on?
From seed 6738, the game generates the procedural map on Michael's server Rust. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How do you connect to Michael's server Rust?
To join: start Rust, press F1 and type client.connect 5.83.165.231:11300. Or press Launch Rust here and Steam opens the game and connects you.
