Rust Server by nitrado.net
Online 5.83.165.155:10800 checked 10m ago
Server instruments
last reading Wed 23:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 10 · below 20 is lag, below 10 is badEntities
48 h range 89,539–92,734 · memory 1,947 MBUptime
19 h 37 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 17hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 17hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:53 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 33/500
- 134/100
- 41/225
- 34/700
- 6/200
- 5/1000
Quick answers
from the figures on this pageReset cycle
What happens on Rust Server by nitrado.net when wipe day comes?
An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does Rust Server by nitrado.net follow?
The only wipe for Rust Server by nitrado.net is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 27 days 7 hours ago the current world was made.
Lists and filters
How should you read the tags on Rust Server by nitrado.net?
These are the tags Rust Server by nitrado.net publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Rust Server by nitrado.net?
On Rust Metrics, Rust Server by nitrado.net sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does Rust Server by nitrado.net hold among Rust servers?
Ranking for Rust Server by nitrado.net: #15,349 on seven-day player hours, top 69% of all ranked servers.
What is the population on Rust Server by nitrado.net?
0 of 50 slots are filled on Rust Server by nitrado.net right now. Check: player average. 0 over the last seven days.
Server details
Which location does Rust Server by nitrado.net run from?
No region tag on Rust Server by nitrado.net. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 5.83.165.155:10800.
What Rust version is Rust Server by nitrado.net on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Rust Server by nitrado.net. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on Rust Server by nitrado.net within range?
Check: fps. Average 10 server fps over the last 48 hours, low of 10. Within range. Check: entities. The peak was 92,734, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,434 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is Rust Server by nitrado.net, and is it online now?
Rust Server by nitrado.net reports online. Status: normal. By its reported uptime, the last restart was roughly 19 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
How is Rust Server by nitrado.net configured, and what rules are in force?
Reading the name gives no gather rate for Rust Server by nitrado.net. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is Rust Server by nitrado.net on?
Check: map. Procedural, size 4,000, seed 6738, generated by the game on Rust Server by nitrado.net. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How can you get onto Rust Server by nitrado.net?
Check: join. Open Rust, press F1, then enter client.connect 5.83.165.155:10800. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.
