Test
Offline 5.81.7.11:28020 checked 36d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 105/500
- 129/100
- 119/225
- 90/700
- 25/200
- 24/1000
Quick answers
from the figures on this pageWipe schedule
How often does Test wipe, and when?
Its rhythm cannot be told from the wipes of Test on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 36 days 22 hours ago the current world was made.
Tag meanings
How should you read the tags on Test?
These are the tags Test publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): The server runs game build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Test appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Test: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Test sit in the rankings?
Ranking for Test: #15,481 on seven-day player hours, top 67% of all ranked servers.
How full does Test get?
Status for Test: offline. Last seen 36 days 22 hours ago.
Server
Which location does Test run from?
Reading: location. Test gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 5.81.7.11:28020.
What Rust version is Test on?
Version check: Rust network protocol 2633 and build 164530 on Linux, run by Test. To get in, your game needs the same protocol; Steam applies the update.
Is Test up, and how often does it stay up?
Check: connection. Test is offline at this moment. Last contact was 36 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 21 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on Test?
Reading the name gives no gather rate for Test. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Test?
Check: map. Procedural, generated by the game, on Test.
Connection
How do you connect to Test?
To join: start Rust, press F1 and type client.connect 5.81.7.11:28020. Or press Launch Rust here and Steam opens the game and connects you.