devlop32134
Offline 5.75.3.128:28015 checked 28d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 132/500
- 128/100
- 148/225
- 117/700
- 33/200
- 33/1000
Quick answers
from the figures on this pageReset cycle
How often does devlop32134 wipe, and when?
The rhythm of devlop32134's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 40 days ago.
Tag meanings
How should you read the tags on devlop32134?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs162929 (Build): Game build reading: 162929; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here from devlop32134. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show devlop32134?
On Rust Metrics, devlop32134 sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does devlop32134 hold among Rust servers?
Ranking for devlop32134: #16,781 on seven-day player hours, top 70% of all ranked servers.
What player count does devlop32134 carry?
Status for devlop32134: offline. Last seen 28 days 5 hours ago.
Server details
Where does devlop32134 sit?
No region tag on devlop32134. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 5.75.3.128:28015.
What Rust version is devlop32134 on?
Version check: Rust network protocol 2633 and build 162929 on Linux, run by devlop32134. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on devlop32134, and is it online?
devlop32134 reports offline. The last reading came 28 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 30 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does devlop32134 enforce, and what are its settings?
Reading the name gives no gather rate for devlop32134. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on devlop32134?
Procedural map on devlop32134, made by the game's generator.
Join
How do you connect to devlop32134?
Check: join. Open Rust, press F1, then enter client.connect 5.75.3.128:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.