RUST METRICSFlight deck · live data
Data live Servers11,755 Players63,128 Populated3,519 Fresh wipes 3 h136 Scan5 min
‹ All servers5.69.152.23:28015
Offline Full Queue Fresh wipe Wipe due No query

Industrial Frontier | Local Development

Offline 5.69.152.23:28015 checked 6d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 1 /5

Players now

20% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#12,919top 58%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Industrial Frontier | Local Development follow?

To tell the rhythm of Industrial Frontier | Local Development, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 6 days 5 hours ago the current world was made.

Lists and filters

Which tags does Industrial Frontier | Local Development carry, and what do they mean?

These are the tags Industrial Frontier | Local Development publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Industrial Frontier | Local Development appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Industrial Frontier | Local Development: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

What position does Industrial Frontier | Local Development hold among Rust servers?

Ranking for Industrial Frontier | Local Development: #12,919 on seven-day player hours, top 58% of all ranked servers.

How full does Industrial Frontier | Local Development get?

Reading for Industrial Frontier | Local Development: offline at this moment; last seen 6 days 4 hours ago. Check: players over seven days. Average 1, peak 1.

Server details

Which location does Industrial Frontier | Local Development run from?

No region tag on Industrial Frontier | Local Development. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 5.69.152.23:28015.

What Rust version is Industrial Frontier | Local Development on?

Rust network protocol 2634 and build 167781 on Windows is the build Industrial Frontier | Local Development runs. Matching protocol is required to join. Let Steam update your game.

Is Industrial Frontier | Local Development up, and how often does it stay up?

Reading: offline. Industrial Frontier | Local Development last answered 6 days 4 hours ago. Uptime for the last 5 full days: 0 of 120 hours, or 0%. The first sighting on Rust Metrics was 21 October 2026.

Settings and map

What rules does Industrial Frontier | Local Development enforce, and what are its settings?

Check: gather rate. The name Industrial Frontier | Local Development does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Industrial Frontier | Local Development?

Check: map. Procedural, generated by the game, on Industrial Frontier | Local Development.

Connection

How do you connect to Industrial Frontier | Local Development?

To join: start Rust, press F1 and type client.connect 5.69.152.23:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp5
Max players Slots: 5.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Game build reading: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.