Night
Offline 5.53.18.69:28015 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 31/500
- 127/100
- 46/225
- 15/700
- 45/700
- 215/260
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Night follow?
The rhythm of Night's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 28 days 7 hours ago.
Lists and filters
How should you read the tags on Night?
These are the tags Night publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Night appear in Rust Metrics lists and filters?
On Rust Metrics, Night sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Night sit in the rankings?
Ranking for Night: #15,946 on seven-day player hours, top 71% of all ranked servers.
What player count does Night carry?
Status for Night: offline. Last seen 23 days 17 hours ago.
Operator and location
What location is Night hosted in?
Reading: location. Night gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 5.53.18.69:28015.
What Rust version is Night on?
Version check: Rust network protocol 2633 and build 165217 on Windows, run by Night. Matching protocol is required to join. Let Steam update your game.
Is Night up, and how often does it stay up?
Reading: offline. Night last answered 23 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 1 October 2026, recorded by Rust Metrics.
Rules and settings
How is Night configured, and what rules are in force?
No gather rate appears in the name: Night. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Night?
Check: map. Procedural, generated by the game, on Night.
Connection
How do you connect to Night?
Check: join. Open Rust, press F1, then enter client.connect 5.53.18.69:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.