server
Offline 5.39.17.54:24962 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 60/500
- 123/100
- 105/225
- 23/700
- 81/700
- 79/200
Quick answers
from the figures on this pageReset cycle
When does server wipe?
Its rhythm cannot be told from the wipes of server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 53 days 11 hours ago the current world was made.
Tags
Which tags does server carry, and what do they mean?
Tags published by server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Game build reading: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does server appear in Rust Metrics lists and filters?
On Rust Metrics, server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does server sit in the rankings?
Player hours over seven days put server at #16,589, in the top 71% of all ranked servers.
What is the population on server?
Status for server: offline. Last seen 34 days 3 hours ago.
Server
What location is server hosted in?
Reading: location. server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 5.39.17.54:24962.
What Rust version is server on?
Rust network protocol 2633 and build 165217 on Linux is the build server runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on server, and is it online?
Check: connection. server is offline at this moment. Last contact was 34 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does server enforce, and what are its settings?
No gather rate appears in the name: server. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is server on?
Check: map. Procedural, size 3,500, seed 50000, generated by the game on server. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
What do you do to join server?
To join: start Rust, press F1 and type client.connect 5.39.17.54:24962. Or press Launch Rust here and Steam opens the game and connects you.