RUST METRICSFlight deck · live data
Data live Servers11,873 Players91,534 Populated3,854 Fresh wipes 3 h380 Scan5 min
‹ All servers5.39.17.48:26236
Offline Full Queue Fresh wipe Wipe due No query

Norway war Fighters

Offline 5.39.17.48:26236 checked 12d ago

quad moddedoxidesoftcore
COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,226top 70%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers, and #623 of the quad servers (top 76%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2.5

The first 48 hours of its last wipes

Thu 1 OctSat 26 SepMon 14 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:08 UTC FW27d ago 1 – running 0
Sat 26 Sep, 09:24 UTC33d ago 1 halved by day 1 5.5 days 1
Mon 14 Sep, 07:06 UTC45d ago 2 halved by day 4 12.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Norway war Fighters?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 2.5 it fell below half when it didn't.

What wipe timing does Norway war Fighters follow?

No next wipe can be predicted for Norway war Fighters, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 27 days 14 hours ago the current world was made.

Lists and filters

How should you read the tags on Norway war Fighters?

Check: tags. The game's server browser reads gmsoftcore (Game mode): An easier set of rules: softcore; mp20 (Max players): Slots: 20; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): Build 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from Norway war Fighters. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Norway war Fighters appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Norway war Fighters: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Occupancy

What position does Norway war Fighters hold among Rust servers?

Ranking for Norway war Fighters: #15,226 on seven-day player hours, top 70% of all ranked servers. Check: group rank. #623 among quad servers.

What player count does Norway war Fighters carry?

Status for Norway war Fighters: offline. Last seen 12 days 10 hours ago.

Server

Which location does Norway war Fighters run from?

Reading: location. Nothing in the tags, but the name of Norway war Fighters points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 5.39.17.48:26236.

What Rust version is Norway war Fighters on?

Reading: Norway war Fighters, Rust network protocol 2634 and build 166494, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Norway war Fighters, and is it online?

Check: connection. Norway war Fighters is offline at this moment. Last contact was 12 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

How is Norway war Fighters configured, and what rules are in force?

No gather rate appears in the name: Norway war Fighters. Check: group limit. 4 players, under the name quad. The mode is softcore. Note the following: Facepunch's lighter mode: some loot is kept. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Norway war Fighters?

From seed 873191148, the game generates the procedural map on Norway war Fighters. Its size is 2,486. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

What do you do to join Norway war Fighters?

To join: start Rust, press F1 and type client.connect 5.39.17.48:26236. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmsoftcore,cs166494,ts4,^o^z

Game

gmsoftcore
Game mode An easier set of rules: softcore.
mp20
Max players Slots: 20.
ts4
Group limit Teams are capped at 4.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166494
Build Build 166494.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.