RUST METRICSFlight deck · live data
Data live Servers11,801 Players69,381 Populated3,608 Fresh wipes 3 h186 Scan5 min
‹ All servers5.39.17.35:25917
Online Full Queue Fresh wipe Wipe due No query

Casino143

Online 5.39.17.35:25917 checked 13m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 11:00 UTC
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 101 SERVER FPS

Server fps

48 h low 7 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 64,200 ×1000

Entities

48 h range 58,970–64,752 · memory 3,338 MB
1239 ET SINCE RESTART 21:13

Uptime

21 h 13 min since its last restart, at the last reading
7-day average0peak –
Rank#15,326top 69%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Memory3,338MBat the last reading
REC 1

Players

AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 06:27 UTC18d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Casino143 when wipe day comes?

An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 33 hours in.

What wipe timing does Casino143 follow?

The rhythm of Casino143's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 18 days 6 hours ago.

Tags

How should you read the tags on Casino143?

Tags published by Casino143, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Casino143 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Casino143: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does Casino143 hold among Rust servers?

Player hours over seven days put Casino143 at #15,326, in the top 69% of all ranked servers.

How full does Casino143 get?

Current headcount on Casino143: 0 players, 20 slots available. A seven-day average of 0 players is the reading.

Operator and location

Which location does Casino143 run from?

No region tag on Casino143. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 5.39.17.35:25917.

What Rust version is Casino143 on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Casino143. To get in, your game needs the same protocol; Steam applies the update.

How does Casino143 perform?

Over the last 48 hours the average was 105 server fps; the floor was 7. Reading: 64,752 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 4,243 MB. Expect lag when fps falls and entities climb.

How reliable is Casino143, and is it online now?

Reading: online. Casino143 answers right now. Reading: uptime. About 21 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 11 October 2026, recorded by Rust Metrics.

Map and rules

How is Casino143 configured, and what rules are in force?

Check: gather rate. The name Casino143 does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on Casino143?

Size 3,500 and seed 471471404: the game generates the procedural map on Casino143 from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto Casino143?

To join: start Rust, press F1 and type client.connect 5.39.17.35:25917. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp20
Max players Slots: 20.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.