Test Server
Offline 5.3.229.55:28015 checked 35d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 20:58 UTC36d ago | 1 | – | running | 0 |
| Mon 21 Sep, 05:19 UTC36d ago | 1 | – | 0.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 137/500
- 124/100
- 127/225
- 29/200
- 124/700
- 38/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Test Server?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 1 hours in.
When does Test Server wipe?
Its rhythm cannot be told from the wipes of Test Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 35 days 23 hours ago.
Tags
How should you read the tags on Test Server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon from Test Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Test Server?
These Rust Metrics lists carry Test Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does Test Server sit in the rankings?
Player hours over seven days put Test Server at #14,455, in the top 63% of all ranked servers.
How full does Test Server get?
Reading for Test Server: offline at this moment; last seen 35 days 23 hours ago.
Server
What location is Test Server hosted in?
Reading: location. Test Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 5.3.229.55:28015.
What Rust version is Test Server on?
Rust network protocol 2633 and build 164530 on Windows is the build Test Server runs. Matching protocol is required to join. Let Steam update your game.
How reliable is Test Server, and is it online now?
Reading: offline. Test Server last answered 35 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 21 September 2026, recorded by Rust Metrics.
Map and rules
How is Test Server configured, and what rules are in force?
Reading the name gives no gather rate for Test Server. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.
How to join
How can you get onto Test Server?
To join: start Rust, press F1 and type client.connect 5.3.229.55:28015. Or press Launch Rust here and Steam opens the game and connects you.