RUST METRICSFlight deck · live data
Data live Servers11,700 Players41,781 Populated3,029 Fresh wipes 3 h99 Scan5 min
‹ All servers5.28.77.134:28015
Offline Full Queue Fresh wipe Wipe due No query

[EU/DE] RustVibes | Build. Loot. Vibe.

Offline EU 5.28.77.134:28015 checked 8d ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,383top 70% · #2581 in EU
Last wipe23d agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct5 Oct9 Oct13 Oct23 Oct27 Oct

Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

usual gap2.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 17hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 17hFW

The first 48 hours of its last wipes

Mon 5 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 14:44 UTC23d ago 1 – running 1
Fri 2 Oct, 18:59 UTC26d ago 1 held half 2.8 days 0
Thu 1 Oct, 04:45 UTC27d ago 1 – 1.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on [EU/DE] RustVibes | Build. Loot. Vibe. when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

When does [EU/DE] RustVibes | Build. Loot. Vibe. wipe?

The only wipe for [EU/DE] RustVibes | Build. Loot. Vibe. is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 23 days 10 hours ago. A monthly wipe schedule is published in its tags.

Lists and filters

Which tags does [EU/DE] RustVibes | Build. Loot. Vibe. carry, and what do they mean?

Tags published by [EU/DE] RustVibes | Build. Loot. Vibe., read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166586 (Build): The server runs game build 166586; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Its browser listing: Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show [EU/DE] RustVibes | Build. Loot. Vibe.?

These Rust Metrics lists carry [EU/DE] RustVibes | Build. Loot. Vibe.: EU Rust servers, checked, Modded Rust servers, checked live, Build and creative servers and Rust PvE servers. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does [EU/DE] RustVibes | Build. Loot. Vibe. sit in the rankings?

Ranked by seven-day player hours, [EU/DE] RustVibes | Build. Loot. Vibe. sits at #15,383 and #2,581 in Europe, inside the top 70%.

How full does [EU/DE] RustVibes | Build. Loot. Vibe. get?

Status for [EU/DE] RustVibes | Build. Loot. Vibe.: offline. Last seen 8 days 6 hours ago.

Operator and location

What location is [EU/DE] RustVibes | Build. Loot. Vibe. hosted in?

Reading: location. The EU tag puts [EU/DE] RustVibes | Build. Loot. Vibe. in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 5.28.77.134:28015.

What Rust version is [EU/DE] RustVibes | Build. Loot. Vibe. on?

Reading: [EU/DE] RustVibes | Build. Loot. Vibe., Rust network protocol 2634 and build 166586, Linux. Matching protocol is required to join. Let Steam update your game.

What is the uptime on [EU/DE] RustVibes | Build. Loot. Vibe., and is it online?

Reading: offline. [EU/DE] RustVibes | Build. Loot. Vibe. last answered 8 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 1 October 2026.

Map and rules

What rules does [EU/DE] RustVibes | Build. Loot. Vibe. enforce, and what are its settings?

Reading the name gives no gather rate for [EU/DE] RustVibes | Build. Loot. Vibe.. 8 players per group, the default value. pve, other players are not fought — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Connection

How do you connect to [EU/DE] RustVibes | Build. Loot. Vibe.?

To join: start Rust, press F1 and type client.connect 5.28.77.134:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^m,EU,^p,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players 1 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166586
Build The server runs game build 166586.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.